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   Sijun Forums Forum Index >> Archive : Sep99 - Dec00
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Author   Topic : "CRIT-interior"
mr.wonton
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Joined: 22 Jun 2000
Posts: 36
Location: sf,ca

PostPosted: Mon Nov 13, 2000 5:34 pm     Reply with quote
ANy input on how this inprogress piece could be better please let me know(I'm going for realism....)THanks!
http://www.sirius.com/~eshiu/arena.jpg
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Lukias
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PostPosted: Mon Nov 13, 2000 7:31 pm     Reply with quote
Looks real good to me....
...but I'm not the one you wanna here from

perspective looks sweet....I think......u wait, if theres a perspective issue......you'll be informed.
Very technically minded artists here, so their sure to put ya right if need be.

again, looks sweet to me.
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marc_taro
member


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Joined: 27 Sep 2000
Posts: 128
Location: Boston

PostPosted: Mon Nov 13, 2000 8:31 pm     Reply with quote
Looks pretty good so far. If you want to get super critical - which is important in this day of easy volumetric lighting effects - I'd say the curtains or whatever they are on the sides are too repetitive. Try to get something organic in folds. Also the grill behind the figure is a bit odd. It seems like the mesh is too simple. Those x's need some kind of fittings or fastenings. Perhaps that should be a chain link fence or a set of welded bars. What you have looks a bit made up. Keep in mind, this is only 'cuz you asked - I got no beef with it...


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marc_taro
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A. Mount
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Joined: 06 Nov 2000
Posts: 75
Location: San Francisco, California

PostPosted: Mon Nov 13, 2000 8:50 pm     Reply with quote
Taro hit on the nose the main issue I've got with this image. While I appreciate the appeal of uniformity of the formations in the foreground, when you continue these same whatever they ares into the back, you're going to have to pop on a texture or at least add some more definition to match the excellently rendered such around it.

Also, the upper left corner is going to need slightly more detail. If you wish to show depth there and that that wall is a long way off, you need to find a better way of conveying it than simply sacrificing definition. Perhaps a light mist?

The only other major issue I'd have with it is the low resolution on the floor. You've got some fuzzy edges and that blue crap in the front is highly destracting.

I am also presuming you'll refine the figure...

I like your use of light on the back wall. It serves to add a fantastic mood to the piece. Very eerie.

A.

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