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   Sijun Forums Forum Index >> Archive : Sep99 - Dec00
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Author   Topic : "more skeleton *clich� warning*"
geelimp
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PostPosted: Fri Sep 08, 2000 9:16 am     Reply with quote
'A 3d image to the mix'
Modeled and rendered in 3DS Max


I know it has anatomy issues. I don't think I care =)

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Even, http://www.3dluvr.com/glimp
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Nex
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Joined: 25 Mar 2000
Posts: 2086
Location: Austria

PostPosted: Sat Sep 09, 2000 12:36 am     Reply with quote
Hiya geelimp!

I guess noone replied because you posted this skeleton already (without the axe I think) once. Well lemme give it a go:


The general look of the skeleton:

The fingers look a bit odd because the digits are too long. The left hand seems to have only 2 digits per finger and not 3.

The sternum is flat and not round.. should be easy to fix up.

the spine has bony appendices in the area of the ribcage, not where the neck is.
(the neck looks a bit too long to me)

the upper leg looks a bit too long to me.

And to the axe:

You could make it a bit more reflective, camfer the blade a tiny bit on the sides maybe.

The handle could change its diameter from grip area to axe head area and should maybe be darker, less reflective and look as old as the blade looks.

I hope this does not sound harsh to you.
Its really a great model and I could not make something that would look even close to it.

great work!

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- Nex

http://on.to/nex

[This message has been edited by Nex (edited September 09, 2000).]
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