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Topic : "bored girl" |
Taho junior member
Member # Joined: 11 Dec 2004 Posts: 4
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Posted: Mon Dec 13, 2004 3:51 pm |
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hi guys and girls, first time i'm posting here, hope you will be able to see my digital drawing.
so this was drawn entirely with my oooooooooold wacom graphire 2 tablet via painter for the lineart and photoshop for the coloring, also my first fully colored drawing using photoshop, any crits and comments would be nice, thanks in advance!
c ya all!
[/img] _________________ "Rien ne se perds rien ne se creee mais tout se transforme..." -lavoisier- |
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faeklone member
Member # Joined: 03 Apr 2002 Posts: 215 Location: Calgary
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Posted: Mon Dec 13, 2004 10:27 pm |
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It looks nice, just a little more attention to anatomy and scale would be nice.
Anatomy wise her breasts are way to visible under that shirt, and they don't end where they supposed to. The muscle under the breast goes from the shoulder to the breastbone, and the actual mass of the breast sits on top of that and connects to it, so there's no way that her breast should be ending on the side in the middle of her chest. The other breat is too domed in my opinion. When I'm drawing a female torso at 3/4 the far breast is usually shaped like a hook, with a straight line from the shoulder out to the tip of the breast, and down in the curve to show the volume. Also decide where the arm hidden behind that breast is going. at the moment that hand is in the middle of nowhere connected to nothing.
Speaking of hands, this is where the scale aspect fo my crit comes in. Her fingers by the face are too fat. They're a little bigger than they should be. The thumb is about the right size, so scale them down a little. The hand on the railing is in need of help. The should be about the same size. The only real thing that changes is the length. so making one finger bigger than the rest makes the picture look odd and not right.
Last of all involves the SoDa Pop can. It may look better giving it the curve at the top to make it look 3-d, however, if the can was like that, then we as a viewer would be at the bottom of the page looking up, and so would have to dea with foreshortening. Since we're seeing her dead on, this makes no sence at all to be done in this manner. To make the can look like a can versus a rectangle, work more with how the scene is lit and how the light interacts with the aluminum of the can.
All in all a good work except for the changes I mentioned. If this is your first work put up some more recent stuff so that we can see how far you've come. Other than that keep it up. _________________ "It's not the tools you use but how you use them that counts." |
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faeklone member
Member # Joined: 03 Apr 2002 Posts: 215 Location: Calgary
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Posted: Mon Dec 13, 2004 10:28 pm |
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Oops, just noticed this, along with scale, the head is too big for the body. _________________ "It's not the tools you use but how you use them that counts." |
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Taho junior member
Member # Joined: 11 Dec 2004 Posts: 4
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Posted: Tue Dec 14, 2004 4:02 am |
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thaaaaank you verrrrrry much man!
really these crits are constructive, and makes me wanna improve more, anyway improvement is an ever lasting process in life so, i guess you never stop learning!
i'll try to post other recent scanned sketches and stuff, but again thx!
c ya all!  _________________ "Rien ne se perds rien ne se creee mais tout se transforme..." -lavoisier- |
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B3AND1P member
Member # Joined: 21 Nov 2001 Posts: 76 Location: San Jose, CA
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Posted: Wed Dec 15, 2004 3:56 am |
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the scale of the head looks ok to me because its a cartoon character, but the boobs are kind of wierding me out Try not to define some much of them through the shirt. _________________ Nude Character reference photos and Seamless Textures |
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