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Author   Topic : "help from experienced painters appreciated"
Dr. Missle
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Joined: 15 Feb 2003
Posts: 20
Location: Los Angeles, CA

PostPosted: Sun Feb 23, 2003 12:10 pm     Reply with quote
I need help with some quick indication techniques for mechanical objects. I seem to be rendering everything which is taking a long time.


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CwStone
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Joined: 27 Jan 2003
Posts: 489
Location: New York, USA

PostPosted: Sun Feb 23, 2003 3:07 pm     Reply with quote
uhh...i think what ur doin is good. U see, when people say "render" i dont really know what they mean. I'm pretty experienced with digital painting, and i no all the terms in ps, but i dont no all of the lingo, such as "render." When i paint all i use is the brush tool...i don no if thats "rendering" or if "rendering" is using filters or sometihng. But i jus suggest to keep doing wat ur doin now...it cant take too much longer to finish, right?
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AndyT
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Joined: 24 Mar 2002
Posts: 1545
Location: Germany

PostPosted: Sun Feb 23, 2003 6:46 pm     Reply with quote
Quote:
I'm pretty experienced with digital painting, and i no all the terms in ps, but i dont no all of the lingo, such as "render."

You are pretty experienced? Why don't you post some of your stuff?
Rendering!?
Maybe that "Bike Rendering Tutorial" will help ... it shows what rendering means and maybe there are some pointers for Dr. Missle.
The perspective seems strange to me. Maybe also read the "Perspective Section Drawing Tutorial 1".
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seburo
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Joined: 11 Apr 2001
Posts: 33
Location: pasadena, ca

PostPosted: Mon Feb 24, 2003 3:44 am     Reply with quote
ari -

i'm not really a painter either, but i think it may work faster if you go for large areas of value first, refine the shapes, & finally work the details. it helps to keep zoomed out so you can see the entire painting at the same time and to work from large brushes to smaller ones.

the only person i can think of for mechanical indication off the top of my head is syd mead.

i'm sure you probably dont want to hear this, but your perspective appears a bit wacky [but then again who am i to say that]

good luck finishing up the paintings for scott's class. see you on wednesday.


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Xyster21
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Joined: 13 Apr 2001
Posts: 204
Location: California USA

PostPosted: Wed Feb 26, 2003 2:21 am     Reply with quote
I agree with seubro... the plane that the objects sit on seems to be tilted or distorted a little making compared to how they sit on it... might be that tree/fuel lines/that gray thing with hoses Razz on the right doing this or the shadows even...
Also something helpful mentioned before by someone I can't remember Razz is not to use black even for the darkest of shadows (if you do try to limit it to very little) because it makes the picture appear more flat. Then again if it is truly dark and you use black... then you would maybe have to tone everything down a bit more as well because it would do the same if in the opposite scenario. But I try to stay away from using pure whites (or too close to it) and pure blacks. I'm not saying you can't i'm just saying it may be harder to do it without hurting the image some.
Blah I hope I said something useful :p

Good Luck.
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