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Author   Topic : "(updated)Dog Mage... woof"
damppuppy
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Member #
Joined: 01 Aug 2001
Posts: 82
Location: San Diego

PostPosted: Fri Mar 22, 2002 10:12 pm     Reply with quote
Here's another character for a game I'm helping develop. I just started and finished it today. Decided to cut down on damatic lighting. C&C appriciated.



[ March 22, 2002: Message edited by: damppuppy ]

[ March 22, 2002: Message edited by: damppuppy ]

[ March 24, 2002: Message edited by: damppuppy ]
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damppuppy
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Joined: 01 Aug 2001
Posts: 82
Location: San Diego

PostPosted: Fri Mar 22, 2002 10:17 pm     Reply with quote
Shoot I forgot his sandals.
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Zorglub
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Joined: 20 Dec 2000
Posts: 268
Location: Ontario Canada

PostPosted: Fri Mar 22, 2002 10:29 pm     Reply with quote
That's cool.
I like the way you did the dog's face.

The folds in the cloth could use some minor improvement, though.

Otherwise a cool concept.
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damppuppy
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Joined: 01 Aug 2001
Posts: 82
Location: San Diego

PostPosted: Sun Mar 24, 2002 3:14 am     Reply with quote
Had to make some minor changes to the pic. Heres the update.

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travis travis
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Joined: 26 Jan 2001
Posts: 437
Location: CT, USA

PostPosted: Sun Mar 24, 2002 8:25 am     Reply with quote
cool. for some reason the human feet creep me out though and not the other parts.
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Jezebel
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Joined: 02 Nov 2000
Posts: 1940
Location: Mesquite, TX, US

PostPosted: Sun Mar 24, 2002 10:03 am     Reply with quote
Very unusual

I really like this, I think you did a good job with it. However, I think you could pick some more interesting or dramatic colors to use. Right now everything is so saturated and scattered, the eye can't focus very well.

Otherwise I think its spiffy
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Jezebel
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Joined: 02 Nov 2000
Posts: 1940
Location: Mesquite, TX, US

PostPosted: Sun Mar 24, 2002 10:21 am     Reply with quote
Here... not saying this is better or worse, I just have a preference for lower saturated colors myself. But I think you can focus more on the character that way. This is just a quickie with color adjustments... you could take this a lot further



[ March 24, 2002: Message edited by: Jezebel ]
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damppuppy
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Joined: 01 Aug 2001
Posts: 82
Location: San Diego

PostPosted: Sun Mar 24, 2002 4:20 pm     Reply with quote
Thanks for the awesome paint over Jezebel. You rule. I now see how the less is more in this respect. The less saturated colors definitely bring more realistic weight to my painting. I'll try playing with the color adjustment and overlay more. Thanks again.
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dizzypope
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Member #
Joined: 22 Mar 2002
Posts: 97
Location: USA

PostPosted: Sun Mar 24, 2002 6:03 pm     Reply with quote
The hands are a little strange.
I would define some shapes with
tone, I mean really define them, not
all but some. Is he walking? If he is
then I think HIS right foot shouldn't be
so flat on the ground when you consider
the position of his left foot. And last
the jewel seems off center from the pole
thingy.

Anyway I like it. It defenitly has that video
game look. Sort of like PlayStation (the
old one).

Did I say It was good?
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