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Topic : "machine room [sreedee]" |
Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Mon Feb 26, 2001 5:22 am |
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 |
That one was influenced by Ed Lee's Stargate picture. I tried a couple of things an kinda liked this texture thing over it.
[Edit]
Here is a slightly modified version - [/edit]
tell me what you think and crit away.
p.s. did i mention that I hate geocities yet?
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- Nex
Mary, sweet lady of pain, always alone
Blind you search for the truth
I see myself in you, parallel lives
Winding at light-speed through time
http://on.to/nex
[This message has been edited by Nex (edited February 26, 2001).] |
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Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Mon Feb 26, 2001 11:43 am |
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 |
and here is a nonmodified plain render, without textures, of the whole model:
[This message has been edited by Nex (edited February 26, 2001).] |
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ceenda member
Member # Joined: 27 Jun 2000 Posts: 2030
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Posted: Mon Feb 26, 2001 1:43 pm |
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 |
Wow! Reminds me of the Gothic set designs of Tim Burton's Gotham City in the Batman movies. It would be cool to have some rust or something on the large surfaces though.  |
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Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Mon Feb 26, 2001 2:52 pm |
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 |
Buddha,ceenda: thanks :]
it would have probably looked better when I would have added some textures -
I tried some and didnt find anything that would fit in so I left that out.
I kinda liked the plain version better in comparison.
I'll probably try some scratches on it.
[This message has been edited by Nex (edited February 26, 2001).] |
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Ed Lee member
Member # Joined: 22 Aug 2000 Posts: 214 Location: Los Angeles, CA USA
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Posted: Tue Feb 27, 2001 12:12 am |
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 |
Eh? Influenced by my picture? Hmmm.. you gimme too much credit. Anyhoo, I kinda like the grayscale..film-noire like. What program is this again? Just curious... Ed-- |
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Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Tue Feb 27, 2001 12:21 am |
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 |
thanks,its rendered and modeled in 3dsMax 3.0
mostly to test a freeware renderer, but the final renders were done without it. |
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Krazy member
Member # Joined: 09 Dec 2000 Posts: 238 Location: MI, US
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Posted: Tue Feb 27, 2001 12:25 am |
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 |
wonderful the only critique i have (or maybe its just me) but the scafoling or riders with the steps liiks like its toppiling over and the ramp thingy to the left looks a little crooked either thta or im cross eyed hmmm nice pic though i really like it  |
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Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Tue Feb 27, 2001 12:36 am |
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 |
Krazy: yep I have to admit, the perspective looks warped. Its one of the strangenesses of 3dsMax- somehow it always looks off more or less, perspective wise.
The construction �s parallel.. but somehow the rendered projection is not- strange
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Buddha junior member
Member # Joined: 07 Feb 2001 Posts: 30 Location: Redmond, WA, USA
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Posted: Tue Feb 27, 2001 12:59 am |
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 |
I really like the feel to the first pic. The dirty look is sweet. The second pic looks way to clean. The grayscale is a really nice touch as well. Great work Nex. Only one thought, have you thought about using a bump map on the big engine like things? I think if you do a bump map of some dents and scrapes it would really add to the piece. Like I said though I really like it. |
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