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Topic : "3d character - unable to animate limbs in Y Axis?!" |
Dude member
Member # Joined: 27 Jan 2001 Posts: 144
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Posted: Tue Mar 20, 2001 6:39 pm |
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Well, here goes nothin'
I've done it before, I've just forgotten how, when you are animating a character with bones and the skin modifier in 3ds max r3 and then link each end bone to a dummy how do you allow movement in the y axis, if I pull the dummy on the arm for example it moves the arm around but only in the x and z axis...anyways any help would be appreciated, I have a 3d character competition comming up in may for my school for skills ontario (attended last year also) I just haven't done much 3d lately, and any other tips for animated characters would be duefully appreciated *hint* *hint* keeping in mind for 3ds max r3 without character studio...I feel so stupid for forgetting, anyways.....talk to ya'll later:-)
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The secret of Life...I could tell you, but then I'd have to kill myself...er wait a minute... |
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Giant Hamster member
Member # Joined: 22 Oct 1999 Posts: 1782
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Posted: Tue Mar 20, 2001 7:29 pm |
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muhahahah! your joints are locked! Max 0wnZ j00!!!!!
sorry, ask Anticz...he will know!
*moo*
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-JameZ the Giant Hamster-
The Hamster Alliance
AIM: Gianthmstr
Multimedia Producer/designer/all of the above.,overall guru :)...and music music music! weee!! |
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Dude member
Member # Joined: 27 Jan 2001 Posts: 144
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Posted: Tue Mar 20, 2001 7:32 pm |
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Well...
Thanks for you enthusiasm, I think and I'll be sure to ask him. Thanks |
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G_Luder junior member
Member # Joined: 10 Mar 2001 Posts: 39 Location: Karlskrona, Sweden
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Posted: Thu Mar 22, 2001 4:02 pm |
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well, im dead tired, so I could have gotten this all wrong, but you can adjust the limits in the IK window, it sounds like youve forgotten that... |
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Dude member
Member # Joined: 27 Jan 2001 Posts: 144
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Posted: Fri Mar 23, 2001 3:51 am |
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Well thanks for the help y'all but I got it figured out now. |
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