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Author   Topic : "how do I skin a new Quake3 modell?"
MrWacom
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Joined: 11 Jan 2001
Posts: 4
Location: Hamburg, Germany

PostPosted: Thu Jan 11, 2001 7:10 am     Reply with quote
Im doing a Druuna modell for Quake3 right now. (3dsMAX) Does anyone know an easy way to skin it, that is- How do I get that panorama-like rolled out reference mesh?
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FFNeX
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Joined: 15 Dec 2000
Posts: 133
Location: Miami, FL, USA

PostPosted: Thu Jan 11, 2001 3:01 pm     Reply with quote
Go to http://www.polycount.com they should be able you help you there, they also have a bunch of tutorials.
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