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Author   Topic : "Image that is 90% Complete - Critics Welcomed"
Matt Elder
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Joined: 15 Jan 2000
Posts: 641
Location: Sydney, NSW, Australia

PostPosted: Thu Aug 31, 2000 11:18 pm     Reply with quote


This is an image that I've been working on for a little while now and is getting nearer to being finished. I'm going to add a crushed can to the Monsters left hand and a logo to the right hand.

90% of this image was created in PhotoShop

Any other suggestions would be greatly appreciated. Thanx in advance

------------------
See ya on da flip side
Matt
http://www.mattelder.com

[This message has been edited by Matt Elder (edited September 01, 2000).]
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Thu Aug 31, 2000 11:40 pm     Reply with quote
One word: Contrast! Or I should say not enough of it. simply too much visial noise. I can't tell the differance between the BG and the creature. other than that I would ditch the airbrush in favor of a bit of flat colour. It also looks like you are using some textures/filters (flame me If I'm incorect) and this is pushing it into the second dimension. It is easier and more effective to my mind and experiance to simply paint the details yourself. The drawing looks like it has a lot of potential (was it a scanned paper drawing?) but the rendering is making it a bit hard to read.
The mouth and head looks good. I like the colour of the teeth .
I would also shy away from seperating the character from the BG with a halo of light as you have done in places.

Anyway I hope this doesn't seem to harsh. Just my two cents

There are a lot of good things about it but they are desroyed by what I have mentiond to the point where I cannot see them unles I try. something that will not be attempted my a lot of people.



[This message has been edited by Rinaldo (edited September 01, 2000).]
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n8
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Joined: 12 Jan 2000
Posts: 791
Location: Sydney, NSW, Australia

PostPosted: Fri Sep 01, 2000 5:04 am     Reply with quote
hey...thats pretty keew....yeah...u should lighten the sky or change its colour so its easier to figure out wots foreground and wots bakground...and 2 questions...where in sydney u frum and where was the other 10% of the image dun??..
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Chapel
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Joined: 18 Mar 2000
Posts: 1930

PostPosted: Fri Sep 01, 2000 5:22 am     Reply with quote
Using Light Render on a 2d pic is not a good idea.
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mantis
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Joined: 03 Jun 2000
Posts: 359
Location: NJ/USA

PostPosted: Fri Sep 01, 2000 5:41 am     Reply with quote
word chapel. I don't like it. I have the same critiqe as others. Sorry if that was a bit blunt.

[edit]

I also wanted to say you seemed to have gone filter happy. That is a big problem, maybe some leeto Quake 3 clan or warez d00dz might like it but it looks like a pile of overproccesed crap. Again sorry for being blunt, atleast its 'constructive critism'.
------------------
Arpan . B
[email protected]
www.liquid2k.com/koma
Highroller Studios

[This message has been edited by mantis (edited September 01, 2000).]
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sin
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Joined: 25 Aug 2000
Posts: 40
Location: co

PostPosted: Fri Sep 01, 2000 8:29 am     Reply with quote
the green clouds wash out the monster completely, change them to the blue in his eyes or something, and add more texture to his body so it doesn't look like a filtered blob

------------------
Lost my faith in everything.
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milano_j
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Joined: 08 Aug 2000
Posts: 43
Location: Vancouver, BC Canada

PostPosted: Fri Sep 01, 2000 3:19 pm     Reply with quote
Nice pic

a couple beefs:

get rid of the glow around him, and adjust the brightness and contrast of the background/foreground accordingly - you can also still see sketch lines on the mountains(?) down below.. The whole mouth/teeth/tongue came out pretty damn good though.
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Flexible Elf
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Joined: 01 Aug 2000
Posts: 642
Location: Parker, CO

PostPosted: Fri Sep 01, 2000 4:20 pm     Reply with quote
it's a nice picture but my suggestion would be to try to stay away from filters in photoshop as much as you can.. I can see some uses of craquelure (however you spell it) and possibly a smidgeon of embossing here and there.. that coupled with all of the green noise makes him look less 3d and more like a bumpy texture on a flat surface.

Try not to let filters do any work for you. (Hell, I'm trying to stay away from using the smudge and blur tools.) You'll find you rely on them too much.. and they can't do things for your picture nearly as good as you can with a little elbow grease. Plus a lot of us here know what the result of most all of them look like

Good stuff though, I think without all the PS stuff it could be an awesome pic

-Flexible Elf
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