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   Sijun Forums Forum Index >> Archive : Sep99 - Dec00
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Author   Topic : "Game art... in a very true sense"
waylon
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Joined: 05 Jul 2000
Posts: 762
Location: Milwaukee, WI US

PostPosted: Tue Aug 22, 2000 12:08 pm     Reply with quote
Hello, all. It's been about 7 months, but I finally got around to posting some new screen shots for my company's video game (Vendetta). Considering I'm responsible for about 95% of the artwork seen in these shots (including menu design, special effects, etc etc), I'd really appreciate some feedback.
http://www.guildsoftware.com/wgafshot.html

And yes, I know that practically ever screen shot has an explosion in it. It's a very dangerous world we're building here!
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gseegert
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PostPosted: Tue Aug 22, 2000 1:47 pm     Reply with quote
Man, that looks like crap.

Ha ha, I'm just kidding! Those shots look awesome. Font is kinda large though. When is your release date?
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SewerRat
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Joined: 17 May 2000
Posts: 103

PostPosted: Tue Aug 22, 2000 2:09 pm     Reply with quote
The explosions look...what's the word...artificial? I dunno, they just don't look like explosions. Everything else is nice tho!
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waylon
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Joined: 05 Jul 2000
Posts: 762
Location: Milwaukee, WI US

PostPosted: Tue Aug 22, 2000 2:56 pm     Reply with quote
gseegert: Thanks. It'll still be a few years before we release, but we'll be doing a public beta beforehand. I'll post on here when that starts.

SewerRat: Yeah, I was going for more of an anime-style special effectsy look... Like something you might see in one of the Final Fantasy games or something. They'll be fancier as the game progresses and we code more particle systems and things.

Anyway, thanks for the input!
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gseegert
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PostPosted: Tue Aug 22, 2000 8:54 pm     Reply with quote
Rock on. Check out our game =)
http://www.stainlesssteelstudios.com/Screenshots.html
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Wed Aug 23, 2000 3:11 am     Reply with quote
Waylon- So where's the concept art for this bunch o' code
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waylon
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Joined: 05 Jul 2000
Posts: 762
Location: Milwaukee, WI US

PostPosted: Wed Aug 23, 2000 2:40 pm     Reply with quote
Concept art?!?! Bah!

Actually, there are very few interesting models in the game at this point, and most of them were created as I was just playing around, learning to use 3ds Max. Not exactly the ideal way to go, but hey. This is my first video game.
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