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Topic : "Half Life 2 Mapping: Hammer Setup" |
Gort member
Member # Joined: 09 Oct 2001 Posts: 1545 Location: Atlanta, GA
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Posted: Thu Sep 01, 2005 9:51 am |
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Well I was pleasantly surprised to discover that Hammer, the mapping editor for Half Life 2, was none other than the classic Worldcraft (which I built many a map for Quake, Quake2 and Half Life with). Awesome. I've loaded this application but have reached a standstill with the Texture loading section. Apparently Half Life 2 doesn't use the old ".wad" format, nor does the setup dialogue have the new texture format available as an option. I have scoured the internet, even joined other forums looking for answers to the correct way to set Hammer up, but I keep hitting deadends.
Does ANYONE have any idea how to set this clunker up?? _________________ - Tom Carter
"You can't stop the waves but you can learn to surf" - Jack Kornfield |
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TheNeverman member
Member # Joined: 27 Mar 2002 Posts: 103 Location: Topeka, Kansas
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Gort member
Member # Joined: 09 Oct 2001 Posts: 1545 Location: Atlanta, GA
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Posted: Fri Sep 02, 2005 10:00 am |
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Thanks for the links, but here's the update:
The latest verison of Hammer is 4.0, and it comes with the HL2 SDK, which is accessible only through Steam; I figured this out last night after stumbling across references to Hammer 4.
Hammer 4? There's a Hammer 4?
Anyway I found out how to get it - what a pain in the ass ; however, it was made up by the fact that when you install Hammer 4, it preconfigs EVERYTHING for you - not build or game paths, texture loads, etc. All done. My problem was that I thought I had the latest version (3.4 - lol!), which has no config parameters for Half Life 2 - only Half Life and all relative mods. Imagine my confusion!
Now to get busy . . .
 _________________ - Tom Carter
"You can't stop the waves but you can learn to surf" - Jack Kornfield |
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Giant Hamster member
Member # Joined: 22 Oct 1999 Posts: 1782
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Posted: Fri Sep 02, 2005 4:21 pm |
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haha, yeah. it's in the Source SDK. :D
I had that problem too at first. |
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Spartanic junior member
Member # Joined: 19 Aug 2005 Posts: 17
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Posted: Sat Sep 03, 2005 6:55 pm |
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I recommend this site for Half Life 2 tutorials. I've even written a few myself concerning the new hammer.
http://www.interlopers.net/ |
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Gort member
Member # Joined: 09 Oct 2001 Posts: 1545 Location: Atlanta, GA
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Posted: Sun Sep 04, 2005 7:48 am |
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Nice link - there are some very talented mappers over there. De_Vast looks awesome. Thanks for the link!
-t _________________ - Tom Carter
"You can't stop the waves but you can learn to surf" - Jack Kornfield |
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