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Author   Topic : "Realism Portrait (need help)"
didi_Guang
junior member


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Joined: 13 Nov 2004
Posts: 2

PostPosted: Sat Nov 13, 2004 7:49 am     Reply with quote
Hi everyone, I'm trying to paint this guy to look real.. but something is lacking in it. Anyone could help me? C&c are appreciated. Welcome any paint over.


Last edited by didi_Guang on Sat Nov 13, 2004 8:12 pm; edited 2 times in total
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monjo
junior member


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Joined: 18 Oct 2004
Posts: 18
Location: Michigan, USA

PostPosted: Sat Nov 13, 2004 10:49 am     Reply with quote
It's coming along pretty good so far. I do see a bit of a problem in the area a the eyes. Generally speaking on a head on portrait there should be room for 4 eyes the spacing should be approximate ly 1 eye spacing between the two eyes (you look ok there!) and 1/2 eye space on the outside of each eye. (Here is where your problem occurs) Look at the difference in spacing that you have from one side to the other. On the right side of the painting you have considerably more space than the left which is throwing the symmetry of the face off too much. I was going to illustrate it for you but when I tried to save your picture it saves as a text document. Hope this helps some. I would also suggest that you start defining the contours of the face; it a bit too much of an oval at present and begin to definie where your light source is coming from, it's hard to tell at present. Good rendering so far! Keep working at it.
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blehblehbleh
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Joined: 10 Mar 2004
Posts: 40

PostPosted: Sun Nov 14, 2004 12:55 am     Reply with quote
I like the paint blotches. Gives the pic an artistic feeling.
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didi_Guang
junior member


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Joined: 13 Nov 2004
Posts: 2

PostPosted: Sun Nov 14, 2004 2:27 am     Reply with quote
blehblehbleh: Hi, I was trying to blend to get the colors I want. Smile

monjo: Hello, I took some for your advise. Thanks. But it still look fade gh..
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Greensun
member


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Joined: 03 Aug 2004
Posts: 92
Location: Almere, Netherlands

PostPosted: Sun Nov 14, 2004 2:41 am     Reply with quote
is his neck really that thick?

also, add more detail in his skin, it helps..
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monjo
junior member


Member #
Joined: 18 Oct 2004
Posts: 18
Location: Michigan, USA

PostPosted: Sun Nov 14, 2004 10:06 am     Reply with quote
Didi, I managed to save your painting and played with it a bit. First I made the left % right sides more symetrical. Then I raised the mouth some and the chin. I felt the face was too long. I redefined the shape of the face to get rid of the perfect oval. I don't know if you like what I've done. I'm not a portrait artist, and I just used my imagination for the features. I worked mainly on the left side of the painting and left the right side just roughed in. I just wanted to do a quick illustration as to how to get a little more realism into the work, not do a finished work. The human face has many planes to it which change as one ages. You will notice in the area of the eye I made the iris larger, darkened the socket area, defined folds, and increaseased the size of the eyelid. Compared to the other side it has more of a personality to it rather than a generic eye. After deciding on contours of the cheeks, jaw, 7 chin, I added highlights and shadows to give the shape of the face definition. I use the airbrush tool at a fairly low opacity level @ 8%. I then work back and forth until I get to the point where I'm satisfied.

If this were to be a finished work I would have gone a lot further adding more highlights shadows and midtones and have been more careful with the colors I used. If you like what I've done I can explain in more detail how to get to this point. Hope this helps a little.
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