View previous topic :: View next topic |
Author |
Topic : "Male face...(updated)" |
Snakebyte member
Member # Joined: 04 Feb 2000 Posts: 360 Location: GA
|
Posted: Fri Jan 10, 2003 12:33 pm |
|
 |
Just thought I'd get some opinions on what Iv done. Keep in mind that this is more or less the first male face Iv done.
You can see the changes that Iv done here http://pub115.ezboard.com/febonykeepfrm20.showMessage?topicID=278.topic
Iv thickend the eyebrows since this shot, and a little shadowing too.
If all goes well I am done with this pic, Iv worked on it since july....I just want to be done:) _________________ Kevin Moore
www.darkesthorizons.com
Last edited by Snakebyte on Sat Jan 11, 2003 10:53 am; edited 1 time in total |
|
Back to top |
|
Matthew member
Member # Joined: 05 Oct 2002 Posts: 3784 Location: I am out of here for good
|
Posted: Fri Jan 10, 2003 4:10 pm |
|
 |
Very cool picture, that is amazing detail on the handles on the sword.
keep it up
Matthew |
|
Back to top |
|
Moogle junior member
Member # Joined: 10 Jan 2003 Posts: 10 Location: Long Island
|
Posted: Fri Jan 10, 2003 8:50 pm |
|
 |
I think this painting is very good... You are truly gifted at rendering detail. His eyes look lifelike, and his skintone is very realistic (I wish I could do shading this well!). But I did want to meantion a few things that seem a little off to me. I feel kinda nervous pointing these things out to you, since this is only my second post... and I looked at your website with so many other beautiful paintings... like Sorina RedFeather/Reflection... That painting is just beautiful.
Well, here goes...
I think his face has some symmetry issues. for instance, it looks as though his face is turned slightly to the left, but if you just look at his mouth it looks like he's turned to the right... you could even flip his mouth horizontally and see what you think (you will have to rotate it a bit after that to make it match the line of the eyes again though). His right eye seems a little too far from his nose, and a little wider than it should be in perspective. I think we should be able to see the edge of the left side of his neck. And the right side of his jaw should be more of a curve-- men tend to have wider jaws rather than tapered ones. You meantioned before that you thickened his eyebrows but I was unable to see the link you posted. Men do tend to have thicker eyebrows but also their eyebrows tend to be more horizontal... a highly arched eyebrow is a more feminine trait. Also, his hair looks kinda green to me, not sure if this is intentional but I think you were going for a dark blonde color. blond shadows are more of a low-saturation orange than yellow. dark yellow always looks green to me.
I actually altered your pic in the ways I have just explained... take a look and see if it is an improvement or not.
http://www.imgmag.net/images/melissymoo/face5.gif
I don't mind at all if you disagree with what I have done, this is not my painting after all and it is completely up to you how you think it should look.
-Moo |
|
Back to top |
|
[Armadon] junior member
Member # Joined: 10 Jan 2003 Posts: 11 Location: Richards Bay , South Africa
|
Posted: Fri Jan 10, 2003 10:13 pm |
|
 |
Hi Snakebyte,
How are you?
Well first of all I would like to say well done on the colouring.
Here are some issues that catches my eyes.
Like I have mentioned before. One common mistake people make are Dynamics aswell as following their own block outs of their sketches and paintings.
The hand if pointed forward should be a little bigger to show that it is closer to the person viewing the art. This Define the hand more clearly and make it bigger this will hugely improve the dynamics of this painting.
Add more dimensions to his neck. His neck looks flat and therefor it looks very ackward.
When drawing men's faces remember this. Robust and Bulky. The face you have there resembles a man but the chin gives it away aswell as the eyebrows. Then again. It all depends on what you are going for... Elves have very feminine looking faces. So that is all up to you then.
Great work my friend. Keep going at it. _________________ Feed the Homeless to the Hungry |
|
Back to top |
|
Snakebyte member
Member # Joined: 04 Feb 2000 Posts: 360 Location: GA
|
Posted: Fri Jan 10, 2003 11:15 pm |
|
 |
I must say, these are some of the best replies ever!
I forgot that you have to register to see the link� here are a few revisions I have done prier to this.
Girlie man
more man
more (but not all) of the image
crude poser representation of why he dosent turn his head that much.
I think the mouth looks like it going right is because I over shadowed the teeth I will work on this.
As far as the neck�. I�ll do my best. I may hide it a little with some hair (which is supposed to be blond, that too will be worked on)
I actually pictured someone a little younger but in the process of de-feminizing him he got older and older.
OH, almost forgot, I unfortunately cannot take credit for the clouds, that is actually a screen shoot from a game. (it looked better that what I had and looked painted)
Thanks for all the input so far!!!!! _________________ Kevin Moore
www.darkesthorizons.com |
|
Back to top |
|
Snakebyte member
Member # Joined: 04 Feb 2000 Posts: 360 Location: GA
|
Posted: Sat Jan 11, 2003 10:52 am |
|
 |
With some of the changes mentioned above... _________________ Kevin Moore
www.darkesthorizons.com |
|
Back to top |
|
eyalyab member
Member # Joined: 11 Jan 2003 Posts: 308 Location: Israel
|
Posted: Sat Jan 11, 2003 2:50 pm |
|
 |
did anyone else notice this. its pretty obvious..
you made the guy look straight forward. his nose/eyes/mouth are straight at the viewer, when the skull itself is turned. this makes his left side of the face much wider than his right side of the face.
if you take a look at the 3d model you supplied, you'd see in teh top view that his face is pointing to his right, so his nose/eyes/mouth/etc should be drawn pointing to that direction as well.
this is also why under his headcloth there is empty space (it's wider) on his left side. |
|
Back to top |
|
eyalyab member
Member # Joined: 11 Jan 2003 Posts: 308 Location: Israel
|
Posted: Sat Jan 11, 2003 4:12 pm |
|
 |
to add to my previous reply: what's holding the headcloth if his head is not under there.
then i understood, that you probably used one of those programs that make you a 3d model of your choice for reference. i dont know if such programs exist, but i think i remember someone mentioning one once.
anyway, i understand you drew the clothes first and then drew the face inside the head cloth thingie.. bad idea. you should draw the face first and then surround it by the hat. or better off, draw a quick outline of everything first, because it looks to me like you put so much time in the head cloth, that when you got to the face and you noticed that something was wrong, you were too lazy to draw the headcloth over again. am i right?
anyways.. try to fix it. it'll look alot better |
|
Back to top |
|
Moogle junior member
Member # Joined: 10 Jan 2003 Posts: 10 Location: Long Island
|
Posted: Sat Jan 11, 2003 5:59 pm |
|
 |
I think it looks alot better already =) |
|
Back to top |
|
Snakebyte member
Member # Joined: 04 Feb 2000 Posts: 360 Location: GA
|
Posted: Sat Jan 11, 2003 8:45 pm |
|
 |
Your right eyalyab, I did use a 3d model (Poser4). However, I did in fact have an outline first then drew over it later with the hat. I think the problem came in the repeated de-feminizing of his fase, eye's got raised, eyebrows lowerd, cheak bones moved and so on untill it got to where it is now.
Lowering the hood may not be that hard to do, just cut out a half inch in the middle and lower then blend. That may cover his hair line which wouldn't hurt my fealings.
As for turning the face.... I'll take a stab at it and see what happens.
 _________________ Kevin Moore
www.darkesthorizons.com |
|
Back to top |
|
|