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Author   Topic : "Monitor Tree 82Kb"
hew
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Joined: 06 Jul 2000
Posts: 145

PostPosted: Wed Jul 31, 2002 5:43 am     Reply with quote
I havent posted here much, mostly because my 56k at home just isnt up to this place. So I thought I'd post this:



any comments welcome of course ! especially bad ones.

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blok
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Joined: 07 Oct 2001
Posts: 54
Location: netherlands

PostPosted: Wed Jul 31, 2002 6:21 am     Reply with quote
the three looks good ,nice forms i like the concept,
Only the background, doesn't seem right.
Especially the sky, i think you shouldn't use so much black in it,the black looks like a big hole in your pic. maybe instead you could add more background with a horizon in it.

keep it up.
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hew
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Joined: 06 Jul 2000
Posts: 145

PostPosted: Wed Jul 31, 2002 6:40 am     Reply with quote
blok thats very true about the background.

The background was the last part I did, I basically got "artists block" I couldnt think of anything to fill the space, also because the pic is quite tall it take a good bit of scrolling so I think that adds to it, zoomed out its not so blare.
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Ian Jones
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Joined: 01 Oct 2001
Posts: 1114
Location: Brisbane, QLD, Australia.

PostPosted: Thu Aug 01, 2002 1:20 am     Reply with quote
Interesting concept, quite nicely executed too. Some of the computers have jagged edges though, like you drew their shapes without antialiasing. The background definetely needs some work, so too does the ground I think. It seems very blank, the cracking mud packs seem to all be level, you should add some being titled, especially the ones that would be disturbed by the vine growing through them. Use you light source and lighten a few random ones depending on the angle that they face the lightsource. Then they should look a little more irregular. So far the ground looks much like you have filled it with brown then simply rendered the actual cracks without considering the values that the surfaces would have.

I hope that helps.
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