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Topic : "Monitor Tree 82Kb" |
hew member
Member # Joined: 06 Jul 2000 Posts: 145
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Posted: Wed Jul 31, 2002 5:43 am |
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I havent posted here much, mostly because my 56k at home just isnt up to this place. So I thought I'd post this:
any comments welcome of course ! especially bad ones.
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blok member
Member # Joined: 07 Oct 2001 Posts: 54 Location: netherlands
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Posted: Wed Jul 31, 2002 6:21 am |
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the three looks good ,nice forms i like the concept,
Only the background, doesn't seem right.
Especially the sky, i think you shouldn't use so much black in it,the black looks like a big hole in your pic. maybe instead you could add more background with a horizon in it.
keep it up. |
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hew member
Member # Joined: 06 Jul 2000 Posts: 145
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Posted: Wed Jul 31, 2002 6:40 am |
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blok thats very true about the background.
The background was the last part I did, I basically got "artists block" I couldnt think of anything to fill the space, also because the pic is quite tall it take a good bit of scrolling so I think that adds to it, zoomed out its not so blare. |
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Ian Jones member
Member # Joined: 01 Oct 2001 Posts: 1114 Location: Brisbane, QLD, Australia.
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Posted: Thu Aug 01, 2002 1:20 am |
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Interesting concept, quite nicely executed too. Some of the computers have jagged edges though, like you drew their shapes without antialiasing. The background definetely needs some work, so too does the ground I think. It seems very blank, the cracking mud packs seem to all be level, you should add some being titled, especially the ones that would be disturbed by the vine growing through them. Use you light source and lighten a few random ones depending on the angle that they face the lightsource. Then they should look a little more irregular. So far the ground looks much like you have filled it with brown then simply rendered the actual cracks without considering the values that the surfaces would have.
I hope that helps. |
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