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Topic : "Games concept art - female character" |
A member
Member # Joined: 24 Nov 2000 Posts: 126 Location: Australia
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Posted: Sun Jun 23, 2002 6:08 am |
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Just a little project of mine ... not for anything commercial. It's a female character for a futuristic Quake-esque setting. I started sketching in pencil, but I can get frustrated trying to visualize every angle in enough detail to model accurately in 3D.
Instead, I did my "sketching" in 3D, with plasticene. It took me all afternoon, and by the time I set it up and took some photos (badly!) I guess I spent about eight hours on it. BTW, it's about 25cm tall.
What do people think? A worthwhile excercise? Or a piece-o-crap?
Cheers, A. |
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[666]Flat member
Member # Joined: 18 Mar 2001 Posts: 1545 Location: FRANKFURT, Germany
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Posted: Sun Jun 23, 2002 6:13 am |
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Cap' the surface points into your 3d proggy of choice and you got yourself one soon-to-be-badass playa model. Well done. |
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Molako_Plus member
Member # Joined: 25 Jan 2002 Posts: 290 Location: Toronto (Polska)
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Posted: Sun Jun 23, 2002 4:16 pm |
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im thinking of doing my own project in sculpture... its a character aswell.
i just never thought of using playdoh for "rough sketches" ... cuz im fed up with all the damn drawings i been making of the same thing.
keep it up man...looks real good.....cant wait to see it finished and painted |
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Markus Schille junior member
Member # Joined: 03 Jan 2002 Posts: 43 Location: Norway
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Posted: Sun Jun 23, 2002 11:56 pm |
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Looks nice and detailed! The arms and legs look nice anatomically and all! Cool stuff!Makes me want to try plastelina one day! Post the 3D character when your done!!  |
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