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Author   Topic : "Fed up with this pic."
jasonN
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Member #
Joined: 12 Jan 2000
Posts: 842
Location: Sydney Australia

PostPosted: Fri Jan 25, 2002 6:35 pm     Reply with quote


I posted in work in progress, didn't get much of a response, but still got some great crits from Frost. If you're reading this, did I achieve the Fresnel effect? Oh and I added the green tones into the background and I think it really helped.

Sorry about the messy arms and legs, it's just that I'd reached the point where you just want to forget the pic and move onto something else.

Any crits would be helpful though, and I will keep them in mind for future images.

EDIT: Here is the link to my previous version posted in WIP. http://jasoncentral.virtualave.net/MECH.JPG

[ January 25, 2002: Message edited by: jasonN ]
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cptoonz
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Joined: 22 Mar 2001
Posts: 243
Location: CO

PostPosted: Fri Jan 25, 2002 7:18 pm     Reply with quote
I think that is really cool! The concept is sweet (I like his exhaust ports) and the rendering of the head torso area is very good...to me, a complete finish is a toss up (particularly if your tired of it). Personally, I would add it to the portfolio and move on...I think it is "resolved", if not completely "finished"...I hope that makes sense. The only thing I would add (for reference on future pics ) would be that his arm anatomy seems a little funky, paricularly where the upper arms connect to the shoulders. It seems the shoulder joints should roll up toward the viewer a bit more to coincide with angle the arms are at. The back-light/glow is well done. Rock on!

peace
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Duncan
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Joined: 01 Oct 2001
Posts: 157
Location: Japan

PostPosted: Fri Jan 25, 2002 8:48 pm     Reply with quote
I think that is quite cool. Diesel robot?
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Cicinimo
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Member #
Joined: 03 Mar 2001
Posts: 705
Location: Seattle

PostPosted: Fri Jan 25, 2002 9:18 pm     Reply with quote
Hey, the design here is awesome.

I almost never do paintover (because I have no clue what I'm doing anyways), but I decided my point would be best shown (rather than described). I tried to tighten up the design on the legs and arms a bit. Made them bigger, more detailed, and better for uh, whatever robots do.



Hope you don't mind me doing this. Not that my paintover is an improvement anyways O_o


Cicinimo
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Dr. Bang
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Member #
Joined: 04 Dec 2001
Posts: 1425
Location: DENHAAG, HOLLAND

PostPosted: Sat Jan 26, 2002 8:48 am     Reply with quote
Woah! Beautifully designed robot dude! I can see this being perfect for a game poster, all you have to do is slap the text in the bottom of it......ok....i'm babling again. Sorry.
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jasonN
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Joined: 12 Jan 2000
Posts: 842
Location: Sydney Australia

PostPosted: Sat Jan 26, 2002 2:37 pm     Reply with quote
Hi everyone, thankyou very much for your replies

cptoonz: I think the label, 'resolved' but not 'finished' is a perfect way to describe where I am with this pic. You're right about the arms, I am quite unhappy with them. I think more planning in the initial stages will prevent things like this in future.

Duncan: Thanks, I don't know if it'd be diesel though, but I see where you're coming from. I didn't really think about how it'd work. Maybe he has an internal combustion chamber or something like that?

Cicinimo: Awesome Your paint over is more than welcome and I really love what you did with the arms and legs. It's really changed the way I look at the pic!

Dr Bang: Thanks! I lurk a lot here and at Lumental and some of the work you've posted has been excellent
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Beowulfthefallen
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Joined: 06 Jan 2002
Posts: 147

PostPosted: Sat Jan 26, 2002 7:51 pm     Reply with quote
Haha, reminds me somewhat of Majin Buu, only not big, pink, and gay. Good job!
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Cos
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Joined: 05 Mar 2000
Posts: 1332
Location: UK

PostPosted: Sun Jan 27, 2002 4:52 pm     Reply with quote
very cool Jason! You've really made tonnes of progress with your painting from your earlier work. I think the light source is abit undetermined but still it looks good. Maybe some of the dark edges/outlines like around the head and some other areas are flattening it a little tho, try subtleing them out. Also I think the waist coud be cast in more shadow.

[ January 27, 2002: Message edited by: Cos ]
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10ten
junior member


Member #
Joined: 27 Jan 2002
Posts: 46
Location: USA

PostPosted: Sun Jan 27, 2002 6:26 pm     Reply with quote
I had crist for the first pic, but when you re did it my crits dissapeared into comments. Nice robo design.
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n8
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Joined: 12 Jan 2000
Posts: 791
Location: Sydney, NSW, Australia

PostPosted: Mon Jan 28, 2002 12:24 am     Reply with quote
nice work jason...love what you done with the lighting...but his head looks like magnetos helmut
anyway..great image
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jasonN
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Member #
Joined: 12 Jan 2000
Posts: 842
Location: Sydney Australia

PostPosted: Mon Jan 28, 2002 2:27 pm     Reply with quote
Beowulfthefallen : Majin Buu?? Isn't he some pink alien thing in DBZ? Hmmm... I don't see the connection. hehe, thanks anyway.

Cos: Thank you! The flattening thing was one of my largest problems with this piece. I have a tendancy to render everything flat. You're right about the light source, in future pics I'm going to try to have a more definite lightsource.

10ten: Thanks, but credit goes to Cicinimo for the great paintover

n8: Thanks nathan, yes the helmut does look very magneto-ish and generic. Next time I'm going to spent more time thinking about my design.
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derPunkt
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Joined: 12 Jan 2000
Posts: 141
Location: Bjelovar, Croatia

PostPosted: Tue Jan 29, 2002 3:41 am     Reply with quote
Jason, I just love the lightning.
Great work
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