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Author   Topic : "Scary Monk with yellow eyes"
EBE
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Joined: 11 Jan 2001
Posts: 173
Location: Delmenhorst, Germany

PostPosted: Sat Aug 04, 2001 10:29 am     Reply with quote
A monkface that came into my mind. Don�t ask why. Hope there is somebody who likes it.



crit welcome
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EBE
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Joined: 11 Jan 2001
Posts: 173
Location: Delmenhorst, Germany

PostPosted: Sun Aug 05, 2001 6:10 am     Reply with quote
...why am I the only one, that doesn�t get not even one response for my drawing. Is it so bad? Noone there that likes this picture or has any comments on what I could do better?
please write some comments (hopefully positive
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jcFIG
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Joined: 05 Aug 2001
Posts: 189
Location: San Diego, Ca.

PostPosted: Sun Aug 05, 2001 6:12 am     Reply with quote
Nice rendering but you need to work on your facial structure. Keep up the good work though man. Later.


[ August 05, 2001: Message edited by: jcFIG ]
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micke
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Joined: 19 Jan 2000
Posts: 1666
Location: Oslo/Norway

PostPosted: Sun Aug 05, 2001 7:37 am     Reply with quote
The facial structures is wrong. The forehead is too short and goes together with the nose. cheeks are too round and the way the eyes are connected to the face is wrong. They stick out in some weird way.
The lips don't look right either(even if they are sewn together). You have a very strong light comming from above hitting the forehead and nose but not the rest of the face like the cheeks.
Study your face or photos of other faces. That might help. Good luck
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EBE
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Joined: 11 Jan 2001
Posts: 173
Location: Delmenhorst, Germany

PostPosted: Sun Aug 05, 2001 4:14 pm     Reply with quote
Hey Mickey
The forehead isn�t too short, because there is black hair that grows over the forehead so you can�t tell how big the foreahead is.
The eyes stick out, because it�s a demon Monk and I want it that way. And the cheeks: they are round, because I wanted to look him weird and unnormal!
The light source co9mes from above and hits the forehead and the nose, because the nose and forehead are hitting te light and the cheeks and chin are too small to hit it.
This is really something that lies in the opininon of the artist and not something that is wrong.
but thanks for help
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Breakerboy2
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Joined: 02 Aug 2001
Posts: 96
Location: NYC

PostPosted: Sun Aug 05, 2001 5:07 pm     Reply with quote
Man. He's like a human jack-o-lantern.

I understand your stance of how the guy should look, but as someone who also stylizes their characters a great deal, I'd still suggest some more light on the cheeks and above the upper lip. Just to give it a little more dimension. Since you've made the upper lip area lighter than the cheeks already, it looks even more off. Also, the creases running from his nostrils to the sides of his mouth seem a bit dark. Those creases make his cheeks look puffy which in turn makes one wonder why there isn't more light on the cheeks.

Maybe a few highlights on the hair at the edge of his forehead would make his forehead a little more apparent.

What are those funky lines beneath his skin? I kind of like them. Looks like cracked porcelain.
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c
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Joined: 23 Oct 2000
Posts: 230
Location: norwalk, ca

PostPosted: Mon Aug 06, 2001 1:17 am     Reply with quote
hey um, in your original post you say 'crit welcome'

but it doesn't seem that way.

micke (not mickey) may have been a bit abrupt at the end but at least he added a smiley at the end.

and we all know that smileys make everything right.

i agree with with the crits so far. if you want him to have a short hairline that's cool but you might want to kind of show where the top of his head is, even if it's in shadow.

anyway, taking crits can be difficult, and we all differ in terms of how much we can take. if you have a low tolerance, that is perfectly fine, just dont ask for harsh crits .

regards.

[ August 06, 2001: Message edited by: c ]
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EBE
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Joined: 11 Jan 2001
Posts: 173
Location: Delmenhorst, Germany

PostPosted: Mon Aug 06, 2001 2:05 am     Reply with quote
Hey C
Don�t misunderstand me. I didn�t think that Micke was harsh to me and I really saw, that it was ment good to help me. I just wrote, that I understand his opinion but I don�t agree with some. What I really have to say after watching my drawing and after thinking about what micke said,is that I have to put some light on the cheeks and maybe on the chin or somewhere else and I have to do something with the nose part between the eyes. But I have to say, that I already tried to put some light on the cheeks and it looked stupid. I don�t know why but doesn�t matter what I tried with the light it always looked like as if the monk has a strange illness, that makes the cheeks come out in a weird way
If there�s somebody that has a little time to put some light on my picture and post it here, then I would be really happy because it would help me a lot!!!
I will try it again and post the new version a.s.a.p.
Thanks for alle the help
Glenn
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Joachim
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Joined: 18 Jan 2000
Posts: 1332
Location: Norway

PostPosted: Mon Aug 06, 2001 5:41 am     Reply with quote
Micke has good points. Learn to take crits, or don't ask for it. He gave you some helpful advice, belive they would have improved your image. Maybe you didn't do it correctly when you tried, but if his advices were done correctly, they would improve your image.
With that attitude, you won't come far.
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EBE
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Member #
Joined: 11 Jan 2001
Posts: 173
Location: Delmenhorst, Germany

PostPosted: Mon Aug 06, 2001 6:02 am     Reply with quote
you should read my last post before you post here if you didn�t read everything on this page, then you can�t say this, Joachim.
I already took back what I said.
This is my opinion. And Art is a matter of Opinion. The one likes the eyes coming out that way, the other doesn�t.
Read what I wrote at least.
Glenn
BTW: Saw your art at your Homepage: great. I like your style.

[ August 06, 2001: Message edited by: EBE ]
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EBE
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Joined: 11 Jan 2001
Posts: 173
Location: Delmenhorst, Germany

PostPosted: Mon Aug 06, 2001 7:26 am     Reply with quote
...here is a new version. Do you think I improved it? I changed some Light and put two hands into the foreground. They are out of focus. Don�t know if it makes the picture look better

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y0
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Joined: 20 May 2001
Posts: 41
Location: san francisco

PostPosted: Mon Aug 06, 2001 5:44 pm     Reply with quote
i think (not to be offensive) u change from 'what the hell is he looking at, into what the hell am i looking at' the hands dont work too well, and if you want to keep them, make em darker.
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Breakerboy2
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Joined: 02 Aug 2001
Posts: 96
Location: NYC

PostPosted: Mon Aug 06, 2001 6:22 pm     Reply with quote
Hi again.

I think you've definitely made some improvements to the face, but I still think a couple subtle highlights on the hair at the edge of his hairline would help.

Honestly, I'd get rid of the hands. They're too small to match the head (especially if they're coming TOWARDS us), and they aren't really a part of the composition. I'd make the shot wider if you want to start adding other elements, but I'd do some real planning first.
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micke
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Joined: 19 Jan 2000
Posts: 1666
Location: Oslo/Norway

PostPosted: Tue Aug 07, 2001 12:22 am     Reply with quote
EBE:I was in a little rush when i wrote you last time and some of it might come off as a little harsh. That was in no way intended.
It's up to the artist what they want and i don't wanna push you to do anything in any way. I've done a paintover to show you what i meant in my last post. Hope you don't mind. It's just my opinion.

Basically i just added a robe and made the face more human.
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micke
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Joined: 19 Jan 2000
Posts: 1666
Location: Oslo/Norway

PostPosted: Tue Aug 07, 2001 12:26 am     Reply with quote
.

[ August 07, 2001: Message edited by: micke ]
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Anthony
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Joined: 13 Apr 2000
Posts: 1577
Location: Winter Park, FLA

PostPosted: Tue Aug 07, 2001 12:37 am     Reply with quote
Interestingly enough Micke, I think that paintover's one of your best portraits.
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jcFIG
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Joined: 05 Aug 2001
Posts: 189
Location: San Diego, Ca.

PostPosted: Tue Aug 07, 2001 2:32 am     Reply with quote
Thats a pretty awesome paint over Mikael. It almost looks like the portraits for the Icewind Dale Computer game.
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EBE
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Joined: 11 Jan 2001
Posts: 173
Location: Delmenhorst, Germany

PostPosted: Tue Aug 07, 2001 2:42 am     Reply with quote
hy Micke
Don�t misunderstand me. You haven�t been too harsh!
And now that I see your Drawing: Damn this is so good!!! I never do any drawings again, hehe
Thanks for all the help.
Glenn
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Gnome the Juggalo
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Joined: 31 Jul 2001
Posts: 66
Location: Perth, W.A

PostPosted: Tue Aug 07, 2001 2:46 am     Reply with quote
Just to add my 2 cents worth, I liked the new lighted version of 'scary monk' but I reckon you should put those wierd squiggle lines in the newer one, they looked good I reckon. I liked the hands...aint my area so they might be right about the proportion.
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java
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Joined: 05 Aug 2001
Posts: 38
Location: sweden

PostPosted: Tue Aug 07, 2001 8:33 am     Reply with quote
Nice to see you posting again Micke, great picture as always. I know that its a pretty fast overpaint and you probably dont care for crits but anyway .. The only thing I miss is perhaps some brighter highlights in his eyes and at the places where the stitches meets the skin.

Hope youll keep on posting!
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Farwalker
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Joined: 20 Feb 2000
Posts: 228
Location: Las Vegas, NV

PostPosted: Tue Aug 07, 2001 9:01 am     Reply with quote
Ahh, how refreshing to see some mature crits and another great paintover done by Micke.
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Lonewalker
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Joined: 28 Sep 2000
Posts: 26
Location: Las Vegas, USA

PostPosted: Tue Aug 07, 2001 9:25 am     Reply with quote
Wonderful paintover, Micke. I admire you have the patients for this kind of stuff.

Now, lets only hope that EBE takes notice and really studies what Micke did.

You ask for critiques and then you shrug them off, as if that is what you wanted to do. Cute, but when like Micke hands out critiques listen up!

Yea, Joachim does have an incredible site... More like you stumbled across a gold mine. His page is filled with what hard work and dedication can develop. Micke and Joachim are some of the hardest working artist you will find.

Demon monk, I have always viewed them as opposites Hmmm... He must serve a strange faith. Best of luck to ya!
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