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Topic : "some maya stuff" |
proximo member
Member # Joined: 27 Jan 2000 Posts: 467
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Posted: Fri May 18, 2001 9:35 pm |
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Well i guess this could fit in the work in progress section but im putten it in this one ohh well :P .. anyhow this is a still from an animation im working on for class, the ship needs one more texture and stuff, umm still fooling with the particals to get them right and all just thought id see what you all think
late..  |
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FFNeX member
Member # Joined: 15 Dec 2000 Posts: 133 Location: Miami, FL, USA
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Posted: Fri May 18, 2001 9:54 pm |
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I like it, Maya is an excellent 3D program, the only thing I don't like is that the fire seems awfulle off. I mean, that fire should be coming out of the side rockets since they are still attached to the actual shuttle. If not then the rockets are supposed to de-attach from the shuttle and fall down, and when that happens the fire comes from the ship's main engines.
Now, the way you place the fire, it looks like it's not coming out from either one. It looks like it's coming out of one of the 3 main engines. You absolutely have to fix it so there is a flame coming out of each one of the rockets to the sides and leave the ones in the middle alone until the gas tank and the rockets de-attack from the shuttle. |
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nova member
Member # Joined: 23 Oct 1999 Posts: 751 Location: seattle, wa
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Posted: Fri May 18, 2001 10:02 pm |
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Oh man..you reminded me of a Maya class at a community college around here I took last year.. hehe, 5 weeks, two times a week, I didn't learn anything but the basic interface of that program. It's insane
Oh yeah, the image Looks great.. I see nothing wrong with it. I think that you should have the glowy in the back shedding more light on the ship. Just think about how it would really be. That light would be a lot brighter too (but then you wouldn't see the ship, and that would defeat the entire purpose.. heh.) You should post some images of the side/front views so we can get a a better idea of the model. |
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proximo member
Member # Joined: 27 Jan 2000 Posts: 467
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Posted: Fri May 18, 2001 10:42 pm |
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hey thanks for the feed back ,
I know the flame was off i was really just trying to get the particals working right this thing needs to be animated and rendered in 2 weeks ! eheh .. anyhow i did a little thing to show some angles and stuff .. also to get a better feel for things i add in the launch pad that i have not textured yet anyhow hope you like it, also i know there are some texture and lighting issues right now .. the ship still needs to be imported into the main scean and stuff .. right now the fule tank looks like a big orange eheh .. like i said need to work on it more
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proximo member
Member # Joined: 27 Jan 2000 Posts: 467
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Posted: Sat May 19, 2001 5:02 pm |
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Just thought id see if i could get a little more feed back out of this post b4 its cast into the page 2 abyss |
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Dives member
Member # Joined: 22 Sep 2000 Posts: 392 Location: Finland
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Posted: Sat May 19, 2001 11:59 pm |
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nice work.. just add textures and post again.. keep it up for a week or so  |
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Gavin Greaves member
Member # Joined: 04 May 2001 Posts: 96 Location: UK
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Posted: Sun May 20, 2001 7:50 am |
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i think the launch bay is, much beter than the shuttle, and your school uses MAYA! woah, mine uses the 'cheapo FormZ' only good for dof efects. Anyway should look great animated, whats the polycount for the shuttle on it's own? and for the whole animation?
-Gav
http://www.ggop.co.uk |
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jakeB junior member
Member # Joined: 20 May 2001 Posts: 13
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Posted: Sun May 20, 2001 8:11 am |
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i like it, one thing you could add is the windshield of the ship.
when the shuttle lifts off, they dump a whole watertower full of water under the rockets, so that's why there is so much water vapor whenever you watch a launch. |
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proximo member
Member # Joined: 27 Jan 2000 Posts: 467
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Posted: Sun May 20, 2001 6:20 pm |
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Dives - Thanks !
Gavin- The pad itself has way more detail on it as you can see eheh .. but i still need to finish texturing the pad as well as the ship.. and forz ? is it an art school ?
jakeB- yah i know it still needs windows eheh .. im going to be texturing it soon .. when i have some time this week .. hopfully tonight or tomarrow and for the water not sure if im going to do the water part,, im haven enough problems with the cloud ehehe . but if i have time ill give it a shot.. depends on how familuar <-- spelling ? i get with particals
Thanks for the feed back guys .. ill be sure to post some updates as i get closer !
prox- |
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Gavin Greaves member
Member # Joined: 04 May 2001 Posts: 96 Location: UK
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Posted: Mon May 21, 2001 12:45 am |
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no no it's a 3D program!! (were you joking?) It's crappy though, It's made by auto-des-sys, it's also American. I was just surprised that your school uses Maya, I wish mine did.s'all.
-Gav |
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