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Author   Topic : "Mechanical grappling arm....3D"
Ed Lee
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Joined: 22 Aug 2000
Posts: 214
Location: Los Angeles, CA USA

PostPosted: Tue Feb 27, 2001 8:55 pm     Reply with quote
Was inspired by the squid robot in Matrix. Used Max 2.5 and Nendo. It was built around the same time as the Vaccine Gun - took the cables right from it and added to this scene. For my studio stationery. Ed--




[This message has been edited by Ed Lee (edited February 27, 2001).]
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Darklighter
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Joined: 21 Feb 2001
Posts: 223
Location: L.A,CA

PostPosted: Tue Feb 27, 2001 9:23 pm     Reply with quote
haha, nice, i wouldn't wonna lie on a table with that thing above me.... love your style man
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aquamire
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Joined: 25 Oct 1999
Posts: 466
Location: duluth, mn, usa

PostPosted: Tue Feb 27, 2001 9:33 pm     Reply with quote
Uh, Ed.. after seeing youor Vac Gun, and this, my stomach is very uneasy. Wow. Take that as a compliment. Its just wicked looking..

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-Aquamire
"Quotes are for mislead wussies." - Me.
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Bradford
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PostPosted: Tue Feb 27, 2001 11:25 pm     Reply with quote
Hey nice work!

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TheMilkMan
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Joined: 04 Nov 2000
Posts: 797
Location: St.Louis

PostPosted: Wed Feb 28, 2001 12:00 am     Reply with quote
damn fine work....that does look very matrix..hey ed did you like that movie...I personaly cant waite till the next one!
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Ed Lee
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Joined: 22 Aug 2000
Posts: 214
Location: Los Angeles, CA USA

PostPosted: Wed Feb 28, 2001 12:07 am     Reply with quote
I liked Matrix alot, though I didn't care for Keanu Reeves. Overall, I thought it was very well done - little raw at times but overall pretty cool. What'd you think of it? Yeah, they're already on their second installment.BTW, I got to see a small avi of the new Planet of the Apes - looked pretty cool as well.Ed--
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topeira
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Joined: 07 Feb 2001
Posts: 553
Location: Holon, Israel

PostPosted: Wed Feb 28, 2001 12:12 am     Reply with quote
i love your 3D word, ed. always very good but this is even better than usual. great job and great details! very imagenative

i wish u made an entire object with this kinda detail instead of just a teasing part



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ToPeirA
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GreenPeach
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PostPosted: Wed Feb 28, 2001 11:10 am     Reply with quote
That's badass. What a powerfull tool 3D programs are.
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Sedone
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Joined: 11 May 2000
Posts: 455
Location: United States

PostPosted: Wed Feb 28, 2001 11:31 am     Reply with quote
That's really neat. I like how you kept all the pieces thin, sorta' like surgical tools. It's more sinister-looking that way, too.

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sedone's artfolio
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lostfilez
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Joined: 19 Feb 2001
Posts: 11
Location: Denver, CO

PostPosted: Wed Feb 28, 2001 11:54 am     Reply with quote
Nice!! Just curious, did you use nendo for the entire model or just parts of it?
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Nex
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Joined: 25 Mar 2000
Posts: 2086
Location: Austria

PostPosted: Thu Mar 01, 2001 12:25 am     Reply with quote
phew.. a damn lot of detail here!
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Ed Lee
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Joined: 22 Aug 2000
Posts: 214
Location: Los Angeles, CA USA

PostPosted: Thu Mar 01, 2001 12:30 am     Reply with quote
Pincers, the mech arms, swing arms, pulleys were modeled in Nendo. The center core, the tubes and round ring pieces in Max. I used smooth tool to smooth out the Nendo models. Rendered in Max. Actually this is only a tip to a long snakey apparatus. More to come...Ed--
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Lomi
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Joined: 05 Feb 2001
Posts: 261
Location: Sechelt, BC, Canada

PostPosted: Thu Mar 01, 2001 10:51 pm     Reply with quote
wow nice work, you dont see many freelance artists these days who can utilize 3d programs that well
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