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Author   Topic : "[img] Mechanical arms"
Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Mon Dec 11, 2000 9:01 am     Reply with quote
A couple of quick things I was doing. playing around with differnt ways of making cyborg kinda arms. hard to make it look "connected".
top one was a scaned pen drawing, 'bout A4 size, straight on, no pencil. then coloured in PS in a sort of comic colouring style. more painted tho.
I've been trying to get a hang of using different hues, instead of going basicaly monotone.
tell me whatcha tink





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Blitz
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Joined: 04 Oct 2000
Posts: 752
Location: Sedro-Woolley, WA

PostPosted: Mon Dec 11, 2000 9:33 am     Reply with quote
Hey ya thats cool

Just a thought, maby try showing the skin being pulled around the aria that the arm is conected. I think that would convay the look of the arm being conected and not just sitting on his sholder.

It looks good eather way,
What was the kind of pen you use to draw with? I may try drawing with one like you were saying, sounds like good practice.

See yas man

Blitz
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Speve-o-matic
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Joined: 25 Jun 2000
Posts: 198
Location: Johannesburg, South Africa

PostPosted: Mon Dec 11, 2000 9:36 am     Reply with quote
Your links seem to be broken. For me anyway . . .

- Steve


[This message has been edited by Speve-o-matic (edited December 11, 2000).]
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Mon Dec 11, 2000 9:42 am     Reply with quote
Blitz- I draw with a Parker brand Fountian pen. I think I have a pic somewhere here from ages ago when someone was asking what it looked like...........
http://dove.net.au/~jbrasted/Fountain%20pen.jpg

Hehe

Speve-o-matic- check back later. my server is probably going bad for a little while. they work fine for me.

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nil900
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Joined: 19 Sep 2000
Posts: 248
Location: Hamburg, Germany

PostPosted: Mon Dec 11, 2000 9:48 am     Reply with quote
Rinaldo I love your lineart. I like the coloured version even more but in my opinion the arm of the second picture looks more connected to the body.
I think the cyborg arm needs something like a collar bone (don't know if this is the right word).
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Cos
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Joined: 05 Mar 2000
Posts: 1332
Location: UK

PostPosted: Mon Dec 11, 2000 4:51 pm     Reply with quote
Rinaldo these are fkkin great man! I like your loose style with 'em
I think the arm kinda works well on both versions.

------------------
-Cos Koniotis-
http://www.3dpalette.org/~coskoniotis

[This message has been edited by Cos (edited December 11, 2000).]
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EviLToYLeT
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Joined: 09 Aug 2000
Posts: 1216
Location: CA, USA

PostPosted: Mon Dec 11, 2000 5:24 pm     Reply with quote
Hrmm..... well the effect im getting from your cyborg arms is that its like..... prosthetic and has to be kept in palce by all those surrounding chains. Blah. Icky stuff. If you want the guy to look more cyborgish.. try watching star trek.. that one movie against the borg. That might help. Anyway, really like the pictures and the style. You might want to ink the drawings and then color for a nicer cleaner look. But all in all...kick ass
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Muzman
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Joined: 12 Jan 2000
Posts: 675
Location: Western Australia

PostPosted: Mon Dec 11, 2000 5:50 pm     Reply with quote
they look pretty cool 'naldo (as always; damn artistic SA types))
your stuff reminded me of one of my favourite conundrums (forgive me as I try to derail your thread), how to connect such a thing to the rest of the musculature without just replacing the whole thing.
eg; the top guy has a pretty nicely toned right pectoral, but how? What does it have to do? how is it moving the prosthetic? etc etc. You see what I'm getting at (I hope)
That's not a criticism of the pics; Ive never seen anyone do more than just make a normal arm out of metal in pictures like that. Heck, the medicos themselves have a tough time figureing out how one of the fictional cyberpunk add-ons would work in real life.
fun to think about though
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Mon Dec 11, 2000 6:21 pm     Reply with quote
nil900-thanks, the first one was more advanced, I did a whole buch of them, that one is where I ended up.

poxen-thanks- yeah I just use plain Black POarker ink with the pen. I've tried other stuff but it just get's clogged.
Cos-Thanks

EviLToYLeT-There are a lot of places you can go really. a lot of reeom for interpretation. I was sorta going for a prosthetic look. but not very clinical, as if the guy has had to do in himself

Muzman-Hehe you sure kicked my ass . thanks, get's me thinking. Sometimes I just go for "looks cool" but I love thinking about it. even if it's not really possible. I totaly get what your saying. I'll maybe try to work on that. it sorta has to be more integrated into the whole body.
It really depends on what the aim of it is tho. Have you read Ghost in the shell?? there was some cool stuff in there. Shirrow is a complete nut

[This message has been edited by Rinaldo (edited December 11, 2000).]
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kos.mandis
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Joined: 14 Nov 1999
Posts: 274
Location: in front of a pc

PostPosted: Mon Dec 11, 2000 6:29 pm     Reply with quote
Great concepts man, post some more (Cybprgs preferably, but anything will do)
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poxen
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Joined: 23 Apr 2000
Posts: 356
Location: Stenungsund, Sweden

PostPosted: Tue Dec 12, 2000 12:05 am     Reply with quote
wow..niceone Rinaldo
like youre stile..you rule att coloring, the tones att the skin is GOODY...i
love the pose to, and the the arm and the hand on the right is very nice...

Parker brand Fountian pen, ink?

keep it upp...


------------------
-Poxen
[email protected]
http://www.zap.to/poxen

[This message has been edited by poxen (edited December 11, 2000).]
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Jaymo
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Joined: 14 Sep 2000
Posts: 498
Location: Saarbr�cken, Germany

PostPosted: Tue Dec 12, 2000 8:42 am     Reply with quote
Hehe, cool steam-punk-arm! Like the idea. And the rest.
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shahar2k
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Joined: 01 Jun 2000
Posts: 867
Location: Oak Park CA USA

PostPosted: Tue Dec 12, 2000 10:48 am     Reply with quote
well, with a mechanical arm, there are several ways you can go (from an engineering area)
with current tech, hydraulics are not really a great way to move an "arm" like robot, at least not with organic looking motion

one way is the pneumatic muscles, (look like rubber baloons in mesh ropes) http://www.shadow.org.uk/index.shtml
for this to work, you'd need a good air compressor (maybe worn on the back?) same thing would be if you wanted to have the arm use something like cable driven except cables (like bicicle breaks?) can be a whole lot thinner, much like elongated tendons, making the arm thinner, with a large central power area
of coarse you could make it up as you go but I'm a technical bastard, and like to rationalize my Ideas
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Tue Dec 12, 2000 7:37 pm     Reply with quote
kos.mandis-
Jaymo-
shahar2k-Hehe cool, thanks for that. I'm getting more and more interested in this stuff. I'm definitly going to play around with different ideas. you guys rock
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Chapel
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Joined: 18 Mar 2000
Posts: 1930

PostPosted: Thu Dec 14, 2000 8:34 am     Reply with quote
I think you need to quit wasting your talent on these concept drawings and go back to drawing those pornographic Disney characters you keep emailing me with. That one with Pluto and Mickey is a true classic.

[This message has been edited by Chapel (edited December 14, 2000).]
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Thu Dec 14, 2000 8:43 am     Reply with quote
I'm not even going to satisfy you with a reply you bastard.

oops.....just did.....damn!
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Francis
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Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Thu Dec 14, 2000 8:48 am     Reply with quote
Hey check it out! Great minds think alike...

I did this one a few years ago. I saw your cool sketches and was reminded of mine, so I thought I'd show you. I couldn't draw figures too well back then. Actually, I still can't draw them too well, but now at least I can see that I can't.



------------------
Francis Tsai
TeamGT Studios
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Chapel
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Joined: 18 Mar 2000
Posts: 1930

PostPosted: Thu Dec 14, 2000 8:54 am     Reply with quote
Muahahahahahaaa!! I'm a thread waster. MUAHAHAHAHAAAAA!!

Nice pic Francis.
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Thu Dec 14, 2000 8:57 am     Reply with quote
Nice work francis, you can do a lot better now tho I like all the logos/stickers.

I'm making this thing up in 3D as a medium-poly model as we speak. it's kicken my ass .
Hehe, I might post the results here soon.
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Francis
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Joined: 18 Mar 2000
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Location: San Diego, CA

PostPosted: Thu Dec 14, 2000 9:02 am     Reply with quote
That would be groovy. For a game mod or something, or just for modelling/animation? Either way, it will be fun to see the final result.

------------------
Francis Tsai
TeamGT Studios
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Rinaldo
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Joined: 09 Jun 2000
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Location: Adelaide, Australia

PostPosted: Thu Dec 14, 2000 9:16 am     Reply with quote
just for my portfolio (as a modeling/texturing piece). need more 3D shtuff. I'm about half way there.
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Thu Dec 14, 2000 9:34 am     Reply with quote
here's a quick preview. just felt like posting something. haven't added the mech arm yet.


Hehe, it was much more fun drawing it
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Frost
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Joined: 12 Jan 2000
Posts: 2662
Location: Montr�al, Canada

PostPosted: Thu Dec 14, 2000 9:53 am     Reply with quote
Very nice work Rinaldo! I like his face/nose... =)
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kimzoll
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Joined: 27 Nov 2000
Posts: 184
Location: copenhagen , denmark

PostPosted: Thu Dec 14, 2000 10:07 am     Reply with quote
Rinaldo, your sketching is awesome!
on the bottom drawing I think his leg are a bit too short(that is if he doesnt have long boots), but what the hell its a cool sketch...and what is that!!..out of his shoulder, great idea by the way, is it a cannon or a chimney, hihi, I think its very original and will use something similar in one of my future drawing, if its okay with you
Kim

[This message has been edited by kimzoll (edited December 14, 2000).]
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Thu Dec 14, 2000 10:18 am     Reply with quote
thanks Frost

kimzoll- the chimney thing is a bit of a spin off on a few designs I've seen, I like the idea of a sort of low tech industrial or post apocalyptic setting. it has more character than a "super slick futuristic robot" kinda thing (although I like that as well). hehe but yeah it's a chimney, don't know what's coming out of it but anyway. I'd love to see where you can take the idea. I really like your drawings

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