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Topic : ""gigerish" thing in progress" |
Kebab member
Member # Joined: 08 May 2000 Posts: 75 Location: Sweden
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Posted: Wed Nov 29, 2000 10:30 am |
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Hey, it�s been some time since i posted something here, have been getting into my job as a texture artist at GRIN
We�re almost finished with our first game called Ballistics (check it out at: [url=http://www.grin.se)]http://www.grin.se)[/url]
Anyway here�s what i�m working on at the moment, i got my hands om some giger books some days ago and i just couldn�t resist, maybe it�s not very alike his things anyway.
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Awetopsy member
Member # Joined: 04 Oct 2000 Posts: 3028 Location: Kelowna
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Posted: Wed Nov 29, 2000 11:39 am |
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looks sorta giger-ish... but too bright.. try playing with the hue/saturation and then brightness/contrast to give it that dark browny-green texture.. I was playing with it and made it look way more gigerish. Hope ya dont mind |
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cybergod member
Member # Joined: 29 Nov 2000 Posts: 173 Location: isr
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Posted: Wed Nov 29, 2000 11:46 am |
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try to work with color's
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Born To Burn
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jasonN member
Member # Joined: 12 Jan 2000 Posts: 842 Location: Sydney Australia
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Posted: Wed Nov 29, 2000 9:29 pm |
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Hi Kebab!
Very weird and bizzare, I like it! But I agree with the others, try to incorporatoe some more textures and colours. I feel that it would push the image even further.
Post up when you're done!
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-Jason :)
Click me!
ICQ: 24680551 |
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Wyatt Turner member
Member # Joined: 18 Oct 2000 Posts: 501 Location: Everett, WA, USA
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Posted: Thu Nov 30, 2000 12:49 am |
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But where is the chick doing the dude? |
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Jaymo member
Member # Joined: 14 Sep 2000 Posts: 498 Location: Saarbr�cken, Germany
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Posted: Thu Nov 30, 2000 8:25 am |
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It looks pretty cool already, but not very giger-esque, IMHO. Giger uses tons of subtle variations in color and very much little detail. If you really want to copy that style, that are the things to get a hold of, I think. |
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