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Author   Topic : "[img][crit] Fuchikoma (180K)"
Francis
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Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Thu Nov 09, 2000 11:43 pm     Reply with quote
I like this better than that last band painting travesty, although there are still some issues with this one I think. Guess I'm doomed to just being a "line drawer." Sigh.

Line art here (same res): http://www.teamgt.com/francis/art/fuchikoma02line.jpg



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Francis Tsai
TeamGT Studios
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Ko
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Joined: 17 Feb 2000
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Location: Aarhus, Denmark

PostPosted: Thu Nov 09, 2000 11:48 pm     Reply with quote
Ooooooohh! ....'twas all his lips let pass

Ko
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burn0ut
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Joined: 18 Apr 2000
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Location: california

PostPosted: Thu Nov 09, 2000 11:49 pm     Reply with quote
omg just shut the fux up!!!!
heh god damn yo this his THE shit.

crit... i think your getting to good...

im sorry but that mech design is sooo dope, damn francis.....

haha accually id like to see spooges try on this mofo aswell

okay another edit.. i think the only thing that could use some work is the face, looks alittle tooo exaturated for this peice. (thx bob goldfish)

i also love the chipped paint on the edges of the plates


[This message has been edited by burn0ut (edited November 09, 2000).]
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Icannon
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Joined: 13 Sep 2000
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Location: st.albert, AB, Canada

PostPosted: Thu Nov 09, 2000 11:53 pm     Reply with quote
that's really good, francis. the machine looks real nice and solid. awesome job on that. the girl is good from the waste up, i think; the legs are a little weird.. especially the boots. i can imagine how great this image would look with a fully rendered background, but that would be quite time consuming :] again, nice job.
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Grendel Khan
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Joined: 17 Aug 2000
Posts: 217
Location: Barcelona

PostPosted: Fri Nov 10, 2000 12:03 am     Reply with quote
Looks great! The detail on the machine is fantastic.
I think her chin is too small, but maybe you wanted it this way. I'm only nitpicking...

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Bleed the Freak
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jHof
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Joined: 23 Jun 2000
Posts: 252
Location: Chicago, IL

PostPosted: Fri Nov 10, 2000 12:26 am     Reply with quote
I gota ask... Whats the lid for? Looks like thats a seat shes sitting on to me. Seems like that lid woudl smoosh her. Is that lid a sheild of some sort? Or does she sit inside the Mech?

You prolly have this all figured out and I just didn't spot it. Still trying to train my eyes.

Yoink!

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(IIVX)
"I think your going a little High man...?"
3
I cleverly figured out how to add a 5th line to my signature file by
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nil900
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Joined: 19 Sep 2000
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Location: Hamburg, Germany

PostPosted: Fri Nov 10, 2000 12:49 am     Reply with quote
...just amazing!!!
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Danny
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Joined: 27 Jan 2000
Posts: 386
Location: Alcyone, Pleiadians

PostPosted: Fri Nov 10, 2000 1:14 am     Reply with quote
Francis, I love this painting!
I think the lighting on the bot is stunning! The shading and the cast shadows make it look very real. Although I think you could push it a tad further with diffuse light, or radiosity, whatever you want to call it. You sort of done a bit of that already on the right bottom side, which looks good. I would love to see that continued in other areas as well. Spooge was talking about this in one of his other threads (I think it was the Aliasmoze repaint?). Where two surfaces meet in a tight corner, light has more trouble reaching the corner the deeper it gets in, resulting in more shade. I think there are numerous places in this painting where you could apply this for added realism.
As for the lines... Just shade over them. What you could try, to get a nice clean edge, is to make a quick lasso selection of the edge and some of the area of the form on one side, polish it up in quick mask, convert back to lasso, hide it for better view, and then use the smudge tool to pull and smudge some of the inner shading over your lines. The edge of your selection will make sure the rest is preserved. Make sure to smudge with the shading/detail direction as much as possible. I hope this makes a bit of sense.

COoL!



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Trust in Trance
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sear
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Joined: 29 Sep 2000
Posts: 443
Location: switzerland

PostPosted: Fri Nov 10, 2000 1:17 am     Reply with quote
hey francis,
just wanted to say (without trying to be orignial but sincere) it's really nice.
give us some more...
peace.
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gauss
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Joined: 03 Nov 2000
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PostPosted: Fri Nov 10, 2000 1:19 am     Reply with quote
correct me if i'm wrong.. but a 'Fuchikoma' is a type of quadrupedal mech, as seen most notably in masume shirow's 'ghost in the shell'... so she's sitting on it in reverse of how she would pilot it (think of more of an low motorcycle riding stance, facing forward) which is what the lid's for..

but i could be wrong; the but regardless that's some great stuff

i like the musculature and somewhat sensical outfit, but her face is a bit too angular for my tastes. but that's just my preference.

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Joachim
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Joined: 18 Jan 2000
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Location: Norway

PostPosted: Fri Nov 10, 2000 2:09 am     Reply with quote


Ooooh, I like it ouery mucho ! Great picture francis. ....-You've been rather productive lately, I envy that

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Joachim's Place
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PuckDewd
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Joined: 30 Mar 2000
Posts: 194
Location: Boston,MA

PostPosted: Fri Nov 10, 2000 3:30 am     Reply with quote
Ooooooo new wallpaper, thanx Francis! Nothing better than a chick smoking a cigar.
-Puck

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Electric Synapse
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Jaymo
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Joined: 14 Sep 2000
Posts: 498
Location: Saarbr�cken, Germany

PostPosted: Fri Nov 10, 2000 4:03 am     Reply with quote
Woah! Cool mecha. Didn't know they developed another version of fuchikoma, hehe. I like it very much; not much to crit. The only thing that bugs me is that I hate american style heroines on such cool asian style mecha-designs! But that's just me, I've been an Otaku back then...
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Rinaldo
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Joined: 09 Jun 2000
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Location: Adelaide, Australia

PostPosted: Fri Nov 10, 2000 4:18 am     Reply with quote
Just found a new desktop.

that is one of the coolest things I've seen in ages.

How long did it take you?
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ozenzo
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Joined: 05 May 2000
Posts: 191
Location: baltimore,md,us

PostPosted: Fri Nov 10, 2000 5:36 am     Reply with quote
I always like the women you draw with the big shoulders and athletic legs...and what's wrong with the painting I think it looks great! Post more!! hey by the way I was a t a used book store and picked up one of the Francis Ching books up for like $4.50...talk about a deal!!
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Chapel
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Joined: 18 Mar 2000
Posts: 1930

PostPosted: Fri Nov 10, 2000 6:15 am     Reply with quote
Quit your whining Francis. Start drawing comics then. You, FE, Rinaldo, and I could probably push out some issues. (I'm useless, but I can point at things and tell you to do stuff like my supervisor does.)

By the way this pic rocks. I think you should do your backgrounds in lineart also.
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BooMSticK
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Joined: 13 Jan 2000
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Location: Copenhagen, Denmark

PostPosted: Fri Nov 10, 2000 6:36 am     Reply with quote
Francis, That kicks so much arse! Great stuff! Shirow would be proud!

;B
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Frost
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Joined: 12 Jan 2000
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Location: Montr�al, Canada

PostPosted: Fri Nov 10, 2000 6:38 am     Reply with quote
Francis.. this is amazing! The shading is quite good indeed! excellent work! (Ahh, cigar smoking chicks.. hehe=))

The only thing I see wrong is the perspective, which is different on the vehicle than the terrain it lies on... still, very awesome indeed!
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tyron
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Joined: 12 Aug 2000
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Location: Sweden, Stockholm

PostPosted: Fri Nov 10, 2000 6:39 am     Reply with quote
Wonderful!
wish i could do something like that someday.
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micke
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Joined: 19 Jan 2000
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Location: Oslo/Norway

PostPosted: Fri Nov 10, 2000 7:27 am     Reply with quote
Very cool, Francis!
This must be one of my favorite pictures from you
One crit:
The boot on the girl looks boxy in a way
(the one that's closest to us) It might be right, but i just think that the shape of it is pretty poor compared to the rest wich is
exellent. Do you know what i mean?

Mikael


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-Mikael Noguchi-

http://www.katode.org/noguchi/
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Sedone
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Joined: 11 May 2000
Posts: 455
Location: United States

PostPosted: Fri Nov 10, 2000 7:36 am     Reply with quote
Wow, very nice. I especially like the front part of the mech, where it's shadowed. I think the linework is less apparent there. But the way you have the linework showing through in some areas definitely gives it your particular style. I love the decals and safety lights. The technique on the girl just seems a little different, though.

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sedone's artfolio
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Nilesh_P
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Joined: 06 Nov 2000
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Location: NC, USA

PostPosted: Fri Nov 10, 2000 9:05 am     Reply with quote
Wow, nice work (like always)
I am working on a Robo+human image as well.
take a peek.
(real size is 3000x3000 pixels 100dip)


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Nilesh P. www.digitizedesign.com
Looking for a job!

[This message has been edited by Nilesh_P (edited November 10, 2000).]
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balistic
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Joined: 01 Jun 2000
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Location: Reno, NV, USA

PostPosted: Fri Nov 10, 2000 9:34 am     Reply with quote
Definitely one of your cooler pieces Francis . . . personally, I'd tighten up the background a bit.

Shirow would dig it, I bet.

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"What we're hearing, techno, is the process of trying to create something of the future." - J.M.

Brian "balistic" Prince
3D Artist
Eggington Productions
www.bprince.com
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Vortx
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Joined: 21 Jun 2000
Posts: 196
Location: Los Angeles, CA USA

PostPosted: Fri Nov 10, 2000 9:56 am     Reply with quote
damn franics! Awesome pic! Man, you're making me nervous here....i suck...

The lighting on the mech is very nice...

I dig the fact that the lines are still showing through....gives it a nice style.

Only crit: at this perspective, it seems the mech is missing its front right leg (its right, not our's). Even if the leg is bent towards the back, you should probably see some of it under the belly.

Stop drawing!! I'm stressing!

-feng

[This message has been edited by Vortx (edited November 10, 2000).]
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Anthony
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Joined: 13 Apr 2000
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PostPosted: Fri Nov 10, 2000 10:06 am     Reply with quote
Others have given specific critiques, I'd like to address your comment that you're doomed to be a drawer. The fact is that you've spent your whole life doing technical style drawings, doing concept sketches, and doing concept renderings. It's only logical that you would have a very strong tendency to draw/paint in this style. The colors, the shading, the lines-they're all just concept drawings, even though the setup and composition are not in that styel.
So the question becomes this: How do you adopt a style that's the reverse of what your habits are? Well, in martial arts, I lead with my left, cause I'm right handed. If someone were to tell me, OK, now you have to rotate your hand left instead of right whenever you punch, I'd be all screwed up for a time. The way to overcome it is to force yourself, in a very considered fashion, to do that which you're not use to. Watching others do it helps too. Study the Dean Cornwell book. Try mimicking his style for a coupe paintings. The more you practise in that style, the more you'll be comfortable with that style, and be able to summon it at will. Good luck,

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-Anthony
Carpe Carpem
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Liquid!
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Joined: 24 Sep 2000
Posts: 435
Location: Los Angeles, California

PostPosted: Fri Nov 10, 2000 10:58 am     Reply with quote
Francis:

This image rules! I love pretty much everything about this!

If I had to be super critical I would point out that you seem to have a tendency to draw fairly large eyes, and sometimes they seem a bit too closely put together on the face (ie. the girl running with guns blazing, and this girl). Also I would maybe soften the cheek/jawline/chin a bit, because to me it tends to really 'emasculinate' [is that a word?] her a bit too much.

Keep in mind, I'm trying to come up with something useful to say, outside of 'Hey its great!

Can't wait to see more from you!

-c
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Sergenth
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Joined: 06 Apr 2000
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Location: Milford NJ USA

PostPosted: Fri Nov 10, 2000 10:59 am     Reply with quote
I have to agree with everyone else, especially Anthony. This picture is sVVeeT.
I wish I could buy mecha like that as toys.

Danny is right about the radiant underlighting for the left side of the mecha... something very, very subtle under there would create contrast from the background.

Oh, and another way you can fill over your lines if you really wanted (but why...?) is to Magic Wand the inside of a shape and then expand the border 2 or three pixels. Then fill it with an opaque color. I just thought of it, so maybe I should try it first.

Of course, that'd work best for 2-color inked images though it should overcome the fuzz from scanned pencil and 24-bit RGB inked. images.
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daz199
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PostPosted: Fri Nov 10, 2000 11:57 am     Reply with quote
WOW
her face looks kinda wierd tho..
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Danny
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Joined: 27 Jan 2000
Posts: 386
Location: Alcyone, Pleiadians

PostPosted: Fri Nov 10, 2000 2:03 pm     Reply with quote
a picture says more than a thousand words..
A visual explanation then....

Step 1:


Step2:


Step3:


Sorry for the lameness, but I'm a bit busy at the moment. I hope that explains it a little better.
A side note, if you use this, pay close attention that you don't subtract too much of the mass of the object you are removing the line from. If you do, you can invert the selection and smudge in the other direction to some extent.
The nice thing about using the quickmask tool is that you can keep switching back and forth quickly (Q) to modify your selection if it doesn't fit comfortably. I suggest using the paintbrush set to 100% without stylus opacity, to modify/paint the quickmask. This works the fastest.
You also will have to keep a closer eye on the legibility of your forms once you remove your lines. They might fall away into the background if there's little contrast between them.
I use this method quite frequently.. It's an excellent way to keep ones egdes in order.

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[email protected]

Trust in Trance

[This message has been edited by Danny (edited November 10, 2000).]
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Chapel
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Joined: 18 Mar 2000
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PostPosted: Fri Nov 10, 2000 2:12 pm     Reply with quote
Is quickmask a function of PS or is it just what you are calling this technique?
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