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  Topic: The Speedpainting Thread (IV)
koshime

Replies: 40861
Views: 24499462

PostForum: Gallery/Finished Work   Posted: Thu Jun 03, 2004 3:00 pm   Subject: The Speedpainting Thread (IV)
Rapid sketch of what the Mojave spaceport might be like in the future

http://www.medievalfx.com/concept/mojave2050-4.jpg
  Topic: The Speedpainting Thread (IV)
koshime

Replies: 40861
Views: 24499462

PostForum: Gallery/Finished Work   Posted: Thu Jun 03, 2004 10:31 am   Subject: The Speedpainting Thread (IV)
Here is a quickie layout of a marketplace for a game concept.
Started in Open Canvas , then hacked in photoshop

http://www.medievalfx.com/concept/marketplace1.jpg
http://www.medievalfx.com/conce ...
  Topic: The Speedpainting Thread (IV)
koshime

Replies: 40861
Views: 24499462

PostForum: Gallery/Finished Work   Posted: Sun May 30, 2004 7:13 am   Subject: The Speedpainting Thread (IV)
Small study in slipstreams and cloud formations.
OC 35 mins

http://www.medievalfx.com/concept/slipstream.jpg

OC file
http://www.medievalfx.com/concept/beachsky.wpe
  Topic: The Speedpainting Thread (IV)
koshime

Replies: 40861
Views: 24499462

PostForum: Gallery/Finished Work   Posted: Tue May 18, 2004 7:42 am   Subject: The Speedpainting Thread (IV)
More mecha action!
here's a variable re-entry mecha/vechile

http://www.medievalfx.com/concept/MX-MainBody4sm.jpg
  Topic: WIP - Young Squire After the Battle
koshime

Replies: 5
Views: 1900

PostForum: Work in Progress   Posted: Tue May 11, 2004 12:54 pm   Subject: WIP - Young Squire After the Battle
Heh, guess I'll stick to simpler sketches.
Let me see if I can OC this picture and try a simpler approach
  Topic: The Speedpainting Thread (IV)
koshime

Replies: 40861
Views: 24499462

PostForum: Gallery/Finished Work   Posted: Tue May 11, 2004 12:27 pm   Subject: The Speedpainting Thread (IV)
OC session

http://www.medievalfx.com/concept/2004-5-11-3.jpg
  Topic: The Speedpainting Thread (IV)
koshime

Replies: 40861
Views: 24499462

PostForum: Gallery/Finished Work   Posted: Mon May 10, 2004 10:02 am   Subject: The Speedpainting Thread (IV)
This developed on from a 40 min OC.
2 hours post production

http://www.medievalfx.com/concept/hovertank5.jpg

Original OC
http://www.medievalfx.com/concept/2004-5-10-13oc.jpg
  Topic: WIP - Young Squire After the Battle
koshime

Replies: 5
Views: 1900

PostForum: Work in Progress   Posted: Sun May 09, 2004 11:27 am   Subject: WIP - Young Squire After the Battle
I felt the picture above, too kitsch and decided to restart again with the original sketh. here is the resultant effect

http://www.medievalfx.com/concept/young-squireII-2-2.jpg
  Topic: The Speedpainting Thread (IV)
koshime

Replies: 40861
Views: 24499462

PostForum: Gallery/Finished Work   Posted: Sat May 08, 2004 3:01 pm   Subject: The Speedpainting Thread (IV)
here is a quick sketch for a series of Young Squire paintings

http://www.medievalfx.com/concept/young-squireII-2-2.jpg
  Topic: WIP - Young Squire After the Battle
koshime

Replies: 5
Views: 1900

PostForum: Work in Progress   Posted: Sat May 08, 2004 12:04 pm   Subject: WIP - Young Squire After the Battle
Well, I decided to add some colours and the picture sems to be taking its current form at the moment.

If anyone has any good suggestions of how to paint armour better, I'm all for it!

http://ww ...
  Topic: Early morning sky painting
koshime

Replies: 3
Views: 1556

PostForum: Work in Progress   Posted: Sat May 08, 2004 9:19 am   Subject: Early morning sky painting
As an alternative,
I quite liked the basic forms left by the sillouhettes, and offer my alternative paintover for your consumption

http://www.medievalfx.com/concept/skymorning.jpg
  Topic: WIP - Young Squire After the Battle
koshime

Replies: 5
Views: 1900

PostForum: Work in Progress   Posted: Sat May 08, 2004 7:52 am   Subject: WIP - Young Squire After the Battle
Here is an early WIP of a picture despicting a young female squire having to travel the road alone after a battle.

The picture tries to despict a young traveller having to don an inappropriately s ...
  Topic: WIP - SkyGate overlying a Landfill
koshime

Replies: 3
Views: 1501

PostForum: Work in Progress   Posted: Thu Apr 29, 2004 9:07 pm   Subject: WIP - SkyGate overlying a Landfill
I'll try adding some shafts of light and see if that changes the mode of focus, and adding more groudn smog/pollution
  Topic: The Speedpainting Thread (IV)
koshime

Replies: 40861
Views: 24499462

PostForum: Gallery/Finished Work   Posted: Wed Apr 28, 2004 6:28 pm   Subject: The Speedpainting Thread (IV)
Here is my 50 pence worth -
53 minutes anstract despicting a snowy scene at a ruined aquduct
No reference used

http://www.medievalfx.com/concept/snowaqueduct.jpg
  Topic: WIP - SkyGate overlying a Landfill
koshime

Replies: 3
Views: 1501

PostForum: Work in Progress   Posted: Wed Apr 28, 2004 11:23 am   Subject: WIP - SkyGate overlying a Landfill
I wanted to paint some weird structures in a landfill of sorts (why landfill, dont ask me why but it only became obviosu after various forms developed against the sky)

The pinkish white structure s ...
  Topic: WIP - Impressionistic painting of Carthage
koshime

Replies: 3
Views: 1469

PostForum: Work in Progress   Posted: Tue Apr 27, 2004 10:29 pm   Subject: WIP - Impressionistic painting of Carthage
Good Point, I'll move the focal point of interest off to the right a tad
  Topic: Character: Monster for short
koshime

Replies: 3
Views: 1529

PostForum: Work in Progress   Posted: Mon Apr 26, 2004 2:32 am   Subject: Character: Monster for short
I like the overall shot of the picture.
With regards to the banner, why dont you try a red triangular shaped banner, that flows towards the rear (almost like a flag banner).

I'd be happy to try a ...
  Topic: WIP - Impressionistic painting of Carthage
koshime

Replies: 3
Views: 1469

PostForum: Work in Progress   Posted: Mon Apr 26, 2004 2:00 am   Subject: WIP - Impressionistic painting of Carthage
Here is a preliminary sketch of the imagined ancient city of Carthage.
I woudl appreciate some feedback and critique on how to improve the painting furthermore.

Thank you

http://www.medievalfx. ...
  Topic: WIP - Ruins at a Crossroads
koshime

Replies: 1
Views: 1741

PostForum: Work in Progress   Posted: Sat Apr 17, 2004 4:10 am   Subject: WIP - Ruins at a Crossroads
I'm having difficulty with the composition of a personal painting

The scene depicts a group of travellers in rural Europe crossing through a set of crossroads and Ruins

Some styling and composit ...
  Topic: The Speedpainting Thread (IV)
koshime

Replies: 40861
Views: 24499462

PostForum: Gallery/Finished Work   Posted: Sat Mar 13, 2004 5:22 am   Subject: The Speedpainting Thread (IV)
early concept of a War Bot

http://www.medievalfx.com/concept/goliath.jpg
  Topic: Robot
koshime

Replies: 2
Views: 1655

PostForum: Gallery/Finished Work   Posted: Fri May 16, 2003 1:04 pm   Subject: Robot
Darn, he's very cute...
  Topic: First effort at detailed landscape painting
koshime

Replies: 2
Views: 1286

PostForum: Gallery/Finished Work   Posted: Fri May 16, 2003 12:30 pm   Subject: First effort at detailed landscape painting
yeah,
I didnt feel I had anything significant to contribute yet.
Hopefully, i can start contributing to these lovely forums
  Topic: First effort at detailed landscape painting
koshime

Replies: 2
Views: 1286

PostForum: Gallery/Finished Work   Posted: Fri May 16, 2003 9:45 am   Subject: First effort at detailed landscape painting
Hello there,

I've been lurking about the site for abotu 3 years and finally managed to msuted up some courage to post here. *heh*

I would be glad for some critique with regards to picture compo ...
  Topic: Marker's medium
koshime

Replies: 4
Views: 1631

PostForum: Digital Art Discussion   Posted: Sat May 26, 2001 9:57 am   Subject: Marker's medium
Marker paper will usually say,
bleed proof...

alhtough, if you really cannot afford marker paper, then with good markers, such as the Letraset ones, if you colour carefully on heavy 75gms and subsequ ...
  Topic: Anatomy skills-->should you know all the names of the muscle
koshime

Replies: 18
Views: 3257

PostForum: Digital Art Discussion   Posted: Sat May 26, 2001 9:51 am   Subject: Anatomy skills-->should you know all the names of the muscle
Well,
I'm a doctor and a freelance digital/concept artist.

In my opinion , a rough study of the human form, people around you, children and relative perspectives are more important.

Although the ...
  Topic: Dual Monitors
koshime

Replies: 9
Views: 2885

PostForum: Digital Art Discussion   Posted: Sat May 26, 2001 9:41 am   Subject: Dual Monitors
well, I have a nice 3D Labs Oxygen VX-1 card on Win2K. What appropriate card would complement it in PCI and how the world deos one install it, so you can have a nice setup of Rendering in one monitor, ...
  Topic: Markers
koshime

Replies: 3
Views: 917

PostForum: Digital Art Discussion   Posted: Fri May 18, 2001 12:26 pm   Subject: Markers
use marker bleedproof paper.

It can be foudn in any good bookstore, jsu tmake sure you ask for bleedproof skecthpads (A4-A2). For example, in UK we can eithe ruse Winstor and Newton (expensive) or Go ...
 
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