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  Topic: bunny 1page tutorials!
doc rob

Replies: 66
Views: 18991

PostForum: Gallery/Finished Work   Posted: Fri May 25, 2001 9:38 pm   Subject: bunny 1page tutorials!
http://www.planettribes.com/mud/images/bunny.jpg
  Topic: My First Facial Animation/Lipsync - Please give some feedba
doc rob

Replies: 3
Views: 1104

PostForum: Work in Progress   Posted: Mon May 14, 2001 11:05 pm   Subject: My First Facial Animation/Lipsync - Please give some feedba
Download the Bink [url=http://dl.fileplanet.com/dl/dl.asp?planetstarsiege/mud/lyle.exe]here
(bink is a self-playing movie file with excellent compression)

This animation will be part of my demo reel, ...
  Topic: My First Facial Animation/Lipsync - Please give some feedba
doc rob

Replies: 3
Views: 1104

PostForum: Work in Progress   Posted: Mon May 14, 2001 1:30 pm   Subject: My First Facial Animation/Lipsync - Please give some feedba
You are correct, thanks for the heads-up. The link has been fixed (I forgot to compile the exe).

Here's a shot from the clip to possibly further warrant the download images/smiles/icon_smile.gif

h ...
  Topic: Loomis Project = Finished
doc rob

Replies: 36
Views: 9422

PostForum: Digital Art Discussion   Posted: Mon May 07, 2001 11:23 pm   Subject: Loomis Project = Finished
well, it didn't look like anyone else was going to do it, so i zipped up the gif's for anyone who's intersted. For a limited time offer, you can download them here:

[deleted, you missed it]

[ May 0 ...
  Topic: I'm a green monkey!
doc rob

Replies: 205
Views: 67827

PostForum: Gallery/Finished Work   Posted: Mon May 07, 2001 9:44 pm   Subject: I'm a green monkey!
lazy green monkey smokum atomic green banana
http://www.planettribes.com/mud/images/greenmonkey.jpg
this is more fun than draw club images/smiles/icon_biggrin.gif
  Topic: Uma Thurman Almost Complete...NEED HELP
doc rob

Replies: 5
Views: 1135

PostForum: Gallery/Finished Work   Posted: Mon May 07, 2001 8:46 pm   Subject: Uma Thurman Almost Complete...NEED HELP
if those are sand dunes, I'd think the light would be pretty harsh in this environment and I'd expect to see well defined areas of light and dark, and the shadow lines to be hard instead of soft.
  Topic: Bruce Lee, i have seen lot's of people post there bruce lee
doc rob

Replies: 66
Views: 24430

PostForum: Gallery/Finished Work   Posted: Mon May 07, 2001 8:43 am   Subject: Bruce Lee, i have seen lot's of people post there bruce lee
It's the moderators' job to make judgement calls about people like this. They must weigh how much the individual is helping/learning, versus how much the individual is hurting/diluting.

Does anyone ...
  Topic: Loomis Project = Finished
doc rob

Replies: 36
Views: 9422

PostForum: Digital Art Discussion   Posted: Sat May 05, 2001 5:44 pm   Subject: Loomis Project = Finished
Anthony, if it's not too much trouble, could you make a zip of these? All you have to do is select all the files, right click and choose add to zip. I'm loving the book, but I really don't want to h ...
  Topic: ribbit, ribbit [crits?]
doc rob

Replies: 8
Views: 2437

PostForum: Gallery/Finished Work   Posted: Fri May 04, 2001 3:28 pm   Subject: ribbit, ribbit [crits?]
Looks good, Totally. You started getting some good texture on his back and head, I think it would look good if you carried that out to the toes and the leaf he's sitting on.
  Topic: Pretty 3D girl for last checks before locking the modeling
doc rob

Replies: 6
Views: 1703

PostForum: Work in Progress   Posted: Mon Apr 23, 2001 9:18 pm   Subject: Pretty 3D girl for last checks before locking the modeling
Looking very good, but I noticed a couple of things.

First, a technical comment. You've done a great job of using edge loops around the eyes, but not so great around the mouth. You might run into s ...
  Topic: Radiosity - Global Illumimnation - etc.
doc rob

Replies: 12
Views: 1733

PostForum: Digital Art Discussion   Posted: Sun Apr 22, 2001 7:47 pm   Subject: Radiosity - Global Illumimnation - etc.
I definitely recommend checking out Brazil from surferboi's post above. It's still in alpha, but its free (!), it looks great, and it only took me a few minutes of playing around with settings to get ...
  Topic: Reinventing the Cube
doc rob

Replies: 37
Views: 11080

PostForum: Work in Progress   Posted: Tue Apr 10, 2001 8:25 pm   Subject: Reinventing the Cube
Mike,

I think a reason why your way works better in your drawings is because of the lines you have along the edges of the cubes. Shading it darker at the top makes them less obvious and puts more em ...
  Topic: Beginner 3D Modeler Question
doc rob

Replies: 9
Views: 2937

PostForum: Digital Art Discussion   Posted: Mon Apr 09, 2001 8:30 pm   Subject: Beginner 3D Modeler Question
You can eventually move on to more advanced methods, but, yes, box modeling is a great place to start.

As Frost mentioned, you don't always need to start with a box. Your key objective should to bec ...
  Topic: you talking to me?
doc rob

Replies: 14
Views: 2629

PostForum: Gallery/Finished Work   Posted: Mon Apr 09, 2001 8:15 pm   Subject: you talking to me?
You need to evaluate where you are spending your polies. In a moderate-level polygon count like this, you need to have a relatively even distribution of polies across the entire model. The forehead, ...
  Topic: Reinventing the Cube
doc rob

Replies: 37
Views: 11080

PostForum: Work in Progress   Posted: Mon Apr 09, 2001 8:02 pm   Subject: Reinventing the Cube
Anthony, I believe mine are lighter at the top than the bottom. If it is not visible, do i need to make the transition more evident?

I'd love to hear any other comments you or others might have htt ...
  Topic: Reinventing the Cube
doc rob

Replies: 37
Views: 11080

PostForum: Work in Progress   Posted: Sun Apr 08, 2001 8:58 pm   Subject: Reinventing the Cube
I read through the entire original thread today and gave it a shot myself. I'd love to get a critique if I could.

http://www.people.virginia.edu/~lcl4g/whitecubes.gif

I was also wondering if any ...
  Topic: Marker Portrait of My Wife and Me.
doc rob

Replies: 18
Views: 4735

PostForum: Gallery/Finished Work   Posted: Thu Apr 05, 2001 9:24 pm   Subject: Marker Portrait of My Wife and Me.
i feel sick to my stomach. ... why ruin what makes this place great?
  Topic: Farmer at Night - quickie - crits please
doc rob

Replies: 3
Views: 892

PostForum: Gallery/Finished Work   Posted: Wed Apr 04, 2001 11:51 pm   Subject: Farmer at Night - quickie - crits please
About an hour, crits please.


http://www.people.virginia.edu/~lcl4g/farmnight.jpg
  Topic: finished! lady, bird, sunset, sword... what more can u ask f
doc rob

Replies: 5
Views: 1545

PostForum: Gallery/Finished Work   Posted: Tue Mar 27, 2001 5:32 pm   Subject: finished! lady, bird, sunset, sword... what more can u ask f
I can't help but thinking that that tree bark is gonna chafe just a little bit.
  Topic: character design.
doc rob

Replies: 15
Views: 2670

PostForum: Gallery/Finished Work   Posted: Fri Mar 02, 2001 1:41 pm   Subject: character design.
but they've got plenty of baby-tee's!

The design reminds me of Bobo the Seal's work from Q3F. Nice.
  Topic: movie of sketch
doc rob

Replies: 49
Views: 11022

PostForum: Gallery/Finished Work   Posted: Fri Feb 09, 2001 7:24 pm   Subject: movie of sketch
I don't know how well it would work with photoshop, but you might try using lotus screencam:

[url=http://www.lotus.com/home.nsf/welcome/screencam]http://www.lotus.com/home.nsf/welcome/screencam

in ...
  Topic: IIcebear, 98% done, need help to decide colors
doc rob

Replies: 28
Views: 5541

PostForum: Work in Progress   Posted: Thu Feb 08, 2001 10:17 pm   Subject: IIcebear, 98% done, need help to decide colors
for me, the problem lies in that the girl seems as if she's separated from the rest of the scene because of her coloring. If she's a red girl in a blue world, she's still gonna appear to be mostly bl ...
  Topic: movie of sketch
doc rob

Replies: 49
Views: 11022

PostForum: Gallery/Finished Work   Posted: Thu Feb 08, 2001 3:38 pm   Subject: movie of sketch
wow, this is so useful. Please keep doing it!

(maybe a little color?)
  Topic: Sketching in Illustrator!?
doc rob

Replies: 4
Views: 1096

PostForum: Work in Progress   Posted: Wed Feb 07, 2001 11:01 am   Subject: Sketching in Illustrator!?
yeah, i've been using illustrator for a while now for design work, but what i was trying to do here was draw with it, quick and dirty, ignoring overlapping splines and the precision of the shapes and ...
  Topic: Sketching in Illustrator!?
doc rob

Replies: 4
Views: 1096

PostForum: Work in Progress   Posted: Wed Feb 07, 2001 9:19 am   Subject: Sketching in Illustrator!?
Has anybody else ever taken the pen tool in Illustrator and just gone nuts with it? It's so good for making clean lines and shapes, it's kinda fun to ignore that ability and just sketch with it. Her ...
  Topic: February Draw Club: Unseen
doc rob

Replies: 67
Views: 21183

PostForum: Gallery/Finished Work   Posted: Thu Feb 01, 2001 10:10 pm   Subject: February Draw Club: Unseen
http://www.planetstarsiege.com/mud/images/unseen.jpg

cool theme for this one (my first). I think i'm actually starting to get the hang of this painting thing. I'm still pretty poor with color, bu ...
  Topic: Bar Scene
doc rob

Replies: 4
Views: 1065

PostForum: Gallery/Finished Work   Posted: Mon Jan 29, 2001 6:59 am   Subject: Bar Scene
i was thinking they were salesmen or some other low-pay, high-stress, force-you-to-go-to-bars-and-talk-about-work job.
  Topic: Bar Scene
doc rob

Replies: 4
Views: 1065

PostForum: Gallery/Finished Work   Posted: Sun Jan 28, 2001 5:05 pm   Subject: Bar Scene
I'm new to this. Actually, i've never really paited before so there's probably some basic principles i'm missing. Please critique and offer advice.

http://www.planetstarsiege.com/mud/images/barsce ...
  Topic: 3D artist with a Character Concept (from my virgin wacom)
doc rob

Replies: 3
Views: 1434

PostForum: Gallery/Finished Work   Posted: Tue Jan 23, 2001 1:05 pm   Subject: 3D artist with a Character Concept (from my virgin wacom)
From the just-launched Tribes 2 Mod, http://www.planetstarsiege.com/mud/images/nippon_concept.jpg
 
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