Sijun Forums Forum Index
Log in to check your private messages
My Profile Search Who's Online Member List FAQ Register Login Sijun Forums Forum Index

Search found 36 matches
Sijun Forums Forum Index
Author Message
  Topic: the art of a sijuner was stolen by MIT for a 50 mil military
delo

Replies: 13
Views: 2929

PostForum: Random Musings   Posted: Sat Sep 07, 2002 3:23 pm   Subject: the art of a sijuner was stolen by MIT for a 50 mil military
i think you miss my point, vesuvius. i said that mit was clearly wrong in this situation, and as you point out it's obvious that their work was merely a piece of recomposition ad color. what i'm say ...
  Topic: the art of a sijuner was stolen by MIT for a 50 mil military
delo

Replies: 13
Views: 2929

PostForum: Random Musings   Posted: Wed Sep 04, 2002 9:47 pm   Subject: the art of a sijuner was stolen by MIT for a 50 mil military
what's funny to me is that i have an appleseed poster from 1992 that looks just like the 'original'. i'm not saying the radix boys are lifting art, and mit is clearly in the wrong in this situation, ...
  Topic: Land of the Free, The Brave and The Dumbass
delo

Replies: 70
Views: 12700

PostForum: Random Musings   Posted: Sun May 05, 2002 9:19 pm   Subject: Land of the Free, The Brave and The Dumbass
i think the general point is that an assertion has been made against americans in particular without any corresponding data to comparable 'knowledge' tests throughout other cultures. you cannot logica ...
  Topic: Land of the Free, The Brave and The Dumbass
delo

Replies: 70
Views: 12700

PostForum: Random Musings   Posted: Wed May 01, 2002 9:52 am   Subject: Land of the Free, The Brave and The Dumbass
statistics in general are dangerous; they can be skewed to present just about any viewpoint depending on how the data is phrased and what information is given or withheld in the synopsis (as pat ment ...
  Topic: console character designs
delo

Replies: 7
Views: 1991

PostForum: Gallery/Finished Work   Posted: Thu Apr 18, 2002 9:19 am   Subject: console character designs
thanks for the responses, everyone.
daryl: sorry chief, can't answer that question ;-)
jasonn: the line quality is mostly due to a very sharp derwent graphic hb pencil and a little clean-up where nec ...
  Topic: design tutorials
delo

Replies: 0
Views: 558

PostForum: Digital Art Discussion   Posted: Wed Apr 17, 2002 10:29 pm   Subject: design tutorials
hey all. here's a link to a bunch of design tutorials i've been posting on a semi-regular basis at teamgt. . . it only just occurred to me that they might be of some use here as well. only the two m ...
  Topic: console character designs
delo

Replies: 7
Views: 1991

PostForum: Gallery/Finished Work   Posted: Wed Apr 17, 2002 10:19 pm   Subject: console character designs
contract i just closed up; can't really go into details about the project, but the client has been kind enough to let me show abbreviated samples in my portfolio pre-announcement.

http://www.delopo ...
  Topic: Ideas
delo

Replies: 5
Views: 1699

PostForum: Digital Art Discussion   Posted: Sun Oct 21, 2001 8:14 pm   Subject: Ideas
i say this a lot, but that's all we do over at [url=http://pub72.ezboard.com/bthedelopoliswebproject]http://pub72.ezboard.com/bthedelopoliswebproject
;-)
delo
  Topic: contractor service plug
delo

Replies: 0
Views: 597

PostForum: Digital Art Discussion   Posted: Sat Aug 04, 2001 7:31 pm   Subject: contractor service plug
we've been having an open discussion over at team gt about starting a conceptual design consulting service as well as learning resource. just thought i'd post the links to the relevant information he ...
  Topic: bloodless saint
delo

Replies: 9
Views: 3325

PostForum: Gallery/Finished Work   Posted: Sat Aug 04, 2001 6:38 pm   Subject: bloodless saint
hmmm. mebbe i will ink it up and color it. my initial idea for this illo was in preparation for a illuminated manuscript page. . . blocky, earthy colors, gilt edges, gothic scrawl and scripture all a ...
  Topic: bloodless saint
delo

Replies: 9
Views: 3325

PostForum: Gallery/Finished Work   Posted: Fri Aug 03, 2001 12:23 am   Subject: bloodless saint
this is a dev sketch from that 'ordo exsanguis' idea i posted a few weeks ago ( http://www.delopolis.com/sketches/samael.gif

;-)
delo
  Topic: austin sketching?
delo

Replies: 3
Views: 865

PostForum: Random Musings   Posted: Sun Jul 29, 2001 12:12 pm   Subject: austin sketching?
anyone in austin interested in some coffeeshop sketching?
;-)
delo
  Topic: Hey guys, gimme HOMEWORKS.
delo

Replies: 2
Views: 1069

PostForum: Digital Art Discussion   Posted: Fri Jul 20, 2001 12:56 pm   Subject: Hey guys, gimme HOMEWORKS.
check out [url=http://pub72.ezboard.com/bthedelopoliswebproject]http://pub72.ezboard.com/bthedelopoliswebproject . we've got tons of projects going.
delo
  Topic: truck garbage
delo

Replies: 1
Views: 613

PostForum: Gallery/Finished Work   Posted: Thu Jul 19, 2001 3:13 pm   Subject: truck garbage
compiled some development art from the garbage truck design project (http://www.delopolis.com/graphics/garbagecomp.gif
  Topic: Too Many Ideas - Ordo Exsanguis
delo

Replies: 2
Views: 821

PostForum: Digital Art Discussion   Posted: Wed Jul 18, 2001 5:40 pm   Subject: Too Many Ideas - Ordo Exsanguis
had a little time today to work up a rough concept of a monk in the ordo exsanguis. . . this is samael in prayer stasis. for color reference, the detailed bits (hands, forearms, joint-guards, et cete ...
  Topic: N*SYNC,Decline of Music and The Return of Rock.......
delo

Replies: 60
Views: 12972

PostForum: Random Musings   Posted: Mon Jul 16, 2001 2:09 am   Subject: N*SYNC,Decline of Music and The Return of Rock.......
it's one thing to say pop is artistically garbage, because for the most part it is. but, unfortunately, it won't be going away anytime soon. as long as the first world keeps pumping out teenage girl ...
  Topic: Too Many Ideas - Ordo Exsanguis
delo

Replies: 2
Views: 821

PostForum: Digital Art Discussion   Posted: Sat Jul 14, 2001 3:28 pm   Subject: Too Many Ideas - Ordo Exsanguis
One issue I have with the creative arts is that there are often too many ideas to explore fully in conceptual and narrative media. So I'm just going to throw my extra ideas out here and let the commu ...
  Topic: Car_Design
delo

Replies: 14
Views: 3248

PostForum: Work in Progress   Posted: Sat Jul 14, 2001 9:49 am   Subject: Car_Design
who's to say the car doesn't have a digital windscreen with a 180 degree camera pan? i think this design is superb as is. . . ;-)
delo
  Topic: draw club - pleaseee
delo

Replies: 1
Views: 713

PostForum: Digital Art Discussion   Posted: Fri Jul 13, 2001 1:52 am   Subject: draw club - pleaseee
have one almost every week at [url=http://pub72.ezboard.com/fthedelopoliswebprojectfrm1]http://pub72.ezboard.com/fthedelopoliswebprojectfrm1 , with crossposts at team gt, and sometimes here and at po ...
  Topic: What do you see in abstract art?
delo

Replies: 4
Views: 1351

PostForum: Digital Art Discussion   Posted: Mon Jun 25, 2001 11:50 pm   Subject: What do you see in abstract art?
one of the advantages/disadvantages about abstract art is that it's a bit of an in-joke. . . if you're in on the joke, then it's great; otherwise, it can be just paint on canvas. most of the groundb ...
  Topic: Anyone use these?
delo

Replies: 7
Views: 2986

PostForum: Digital Art Discussion   Posted: Sun Jun 24, 2001 6:40 am   Subject: Anyone use these?
digital paper actually exists, in black and white anyway. imagine two thin polymer sheets stuffed with an even dispersion of tiny clear beads. inside each bead is a sphere divided into a black hemis ...
  Topic: medevac craft
delo

Replies: 13
Views: 3817

PostForum: Gallery/Finished Work   Posted: Mon Jun 18, 2001 3:51 pm   Subject: medevac craft
i've posted my comments on francis' design elsewhere, but i thought i'd reiterate here that it rocks my world! you really squeezed some amazing atmospheric effects out of that photograph. . . the cre ...
  Topic: ddc project - fire dep't water craft
delo

Replies: 2
Views: 1181

PostForum: Digital Art Discussion   Posted: Sun Jun 17, 2001 2:22 am   Subject: ddc project - fire dep't water craft
The Greater Hong Kong Fire Department is in need of a water-based response craft for canal patrol. The specifications of the design call for either a traditional ship hull-, water/ground effects-, or ...
  Topic: web project update
delo

Replies: 0
Views: 536

PostForum: Digital Art Discussion   Posted: Fri Jun 15, 2001 9:13 pm   Subject: web project update
the delopolis web project forum has been up for two weeks now at http://www.delopolis.com/graphics/link.gif
[url=http://www.delopolis.com]www.delopolis.com
  Topic: draw club variation
delo

Replies: 3
Views: 1251

PostForum: Digital Art Discussion   Posted: Wed Jun 06, 2001 2:16 am   Subject: draw club variation
update: we've had some cool submissions. . . here's my first run
http://www.delopolis.com/graphics/garbagetruck.gif
and spinefinger's
http://spinefinger.netfirms.com/garbage.jpg
and gauss'
http: ...
  Topic: draw club variation
delo

Replies: 1
Views: 732

PostForum: Gallery/Finished Work   Posted: Mon Jun 04, 2001 12:08 am   Subject: draw club variation
i know this is the wrong forum for this, but this one seems to be the most heavily trafficked and the end results will more than likely end up here in one form or another.
the delopolis web project is ...
  Topic: draw club variation
delo

Replies: 3
Views: 1251

PostForum: Digital Art Discussion   Posted: Mon Jun 04, 2001 12:08 am   Subject: draw club variation
i know this is the wrong forum for this, but this one seems to be the most heavily trafficked and the end results will more than likely end up here in one form or another.
the delopolis web project is ...
  Topic: How do you get a job as a character designer?
delo

Replies: 1
Views: 859

PostForum: Digital Art Discussion   Posted: Sat May 19, 2001 5:38 pm   Subject: How do you get a job as a character designer?
unfortunately, the games industry in the western world is not as neatly regimented as that in japan. it is next to impossible to find a job that will bear the sole title 'character designer' here in ...
  Topic: hello!
delo

Replies: 21
Views: 5394

PostForum: Digital Art Discussion   Posted: Fri May 11, 2001 12:21 am   Subject: hello!
nice twin peaks nod in your sig ;-)
d
  Topic: hello!
delo

Replies: 21
Views: 5394

PostForum: Digital Art Discussion   Posted: Fri May 11, 2001 12:13 am   Subject: hello!
nice twin peaks nod in your sig ;-)
d
 
Page 1 of 2 Goto page 1, 2  Next
All times are GMT - 8 Hours
Jump to:  




Powered by phpBB © 2005 phpBB Group