Sijun Forums Forum Index
Log in to check your private messages
My Profile Search Who's Online Member List FAQ Register Login Sijun Forums Forum Index

Search found 215 matches
Sijun Forums Forum Index
Author Message
  Topic: PAINT CHAT
Wiked Ewok

Replies: 2
Views: 7273

PostForum: Random Musings   Posted: Wed Sep 04, 2013 2:34 pm   Subject: PAINT CHAT
Hello people from the old and ancient past. I used to be more active on these forums and also on a paintchat that people here attended including folks like Ed, Flexible Elf, EvilToylet among others th ...
  Topic: Speed painting Def on Wiki?
Wiked Ewok

Replies: 6
Views: 11611

PostForum: Digital Art Discussion   Posted: Mon Aug 15, 2011 8:52 pm   Subject: Speed painting Def on Wiki?
Are there some rule of thumbs that you guys follow when you do speed painting? Like, block the big shapes in first, shadows, highlights? Change brushes for different objects?

I'm wondering on what ...
  Topic: Paintchat - |||*Closed
Wiked Ewok

Replies: 86
Views: 71057

PostForum: Digital Art Discussion   Posted: Wed Jun 04, 2008 11:30 pm   Subject: Paintchat - |||*Closed
Hey guys, sorry to ressurrect a really old thread, but is Paint Chat still around? Wondering where everybody hangs out these days. Hope you're all doing well!
  Topic: toadstool
Wiked Ewok

Replies: 5
Views: 3385

PostForum: Gallery/Finished Work   Posted: Sat Sep 25, 2004 11:47 pm   Subject: toadstool
thanks, glad you guys enjoyed it.
  Topic: toadstool
Wiked Ewok

Replies: 5
Views: 3385

PostForum: Gallery/Finished Work   Posted: Wed Sep 22, 2004 9:15 pm   Subject: toadstool
A picture to go with something I wrote a long time ago. Mucked around with the PS brushes, finally got around to 7.0. What do you guys think?

http://www.spaceartist.net/conceptart/toadstool.jpg
  Topic: Captain Herlock - Albator
Wiked Ewok

Replies: 10
Views: 4902

PostForum: Gallery/Finished Work   Posted: Wed Sep 22, 2004 7:11 pm   Subject: Captain Herlock - Albator
nice linework and lighting on the shiny clothe. Is that a foil-gun? NICE!
  Topic: A whole bunch of doodlings. :(
Wiked Ewok

Replies: 4
Views: 2453

PostForum: Gallery/Finished Work   Posted: Wed Sep 22, 2004 7:08 pm   Subject: A whole bunch of doodlings. :(
wow I've never watched the scifi movie you refer to, It's theme must be pretty grosteque? I like em, they remind me of images I get reading Dante's Inferno. What kinda makes me cringe is all the blata ...
  Topic: Unreal Engine v3
Wiked Ewok

Replies: 19
Views: 7091

PostForum: Random Musings   Posted: Thu Aug 12, 2004 3:02 pm   Subject: Unreal Engine v3
Wow. That was truly AMAZING. Real-time HDRI lighting? Millions of polygons on each character, projected onto a low-poly model? The physics even seemed better than those of the Half-Life 2 engine. I'm ...
  Topic: Jacked Up and Good to Go
Wiked Ewok

Replies: 3
Views: 2749

PostForum: Gallery/Finished Work   Posted: Thu Aug 12, 2004 9:15 am   Subject: Jacked Up and Good to Go
A piece of blizzard fan art I did recently:)
http://www.spaceartist.net/conceptart/nova_ghost.jpg
  Topic: oi, is Dhabih's site infected with a virus?
Wiked Ewok

Replies: 3
Views: 1977

PostForum: Random Musings   Posted: Thu Apr 08, 2004 11:26 pm   Subject: oi, is Dhabih's site infected with a virus?
odd..I get dl.exe and dll.exe and dll.html put on my comp when I went there..I just cleaned it up and I'm afraid to go back..cuz there's a few places I got infected.

Not sure if it was his site tha ...
  Topic: oi, is Dhabih's site infected with a virus?
Wiked Ewok

Replies: 3
Views: 1977

PostForum: Random Musings   Posted: Thu Apr 08, 2004 9:37 pm   Subject: oi, is Dhabih's site infected with a virus?
McAfee keeps saying trojans are running when I go to www.sijun.com, and it cleans it but it starts happening again whenever I go back. Anyone getting similar experiences?
  Topic: HELLBOY!
Wiked Ewok

Replies: 0
Views: 1455

PostForum: Gallery/Finished Work   Posted: Sun Apr 04, 2004 11:46 pm   Subject: HELLBOY!
couldn't resist coloring through..man I have homework to do..
It's a litl too saturated. I started with a color render, grayscaled it to make sure values were ok and recolored it. did too much touch ...
  Topic: duel perspective jedi (WIP)
Wiked Ewok

Replies: 3
Views: 1877

PostForum: Work in Progress   Posted: Sun Apr 04, 2004 7:45 pm   Subject: duel perspective jedi (WIP)
nice, took a while to read the perspective. Doesn't seem that uniform, example, the building right in back of the jedi has sides which seem to be parallel, then the building to the right in back of it ...
  Topic: Need some help with anatomy
Wiked Ewok

Replies: 6
Views: 3655

PostForum: Work in Progress   Posted: Sun Apr 04, 2004 7:14 pm   Subject: Need some help with anatomy
Hellboy!

again, crits comments on anatomy welcome. I didn't finish the coloring..too much time spent on it already. No reference for the pose, but I used reference for getting hellboy's costume pre ...
  Topic: Need some help with anatomy
Wiked Ewok

Replies: 6
Views: 3655

PostForum: Work in Progress   Posted: Fri Apr 02, 2004 12:40 am   Subject: Need some help with anatomy
and another before bed
http://www.mojo9.com/~wickedewok/forum/loomis-inspired2.jpg
  Topic: Need some help with anatomy
Wiked Ewok

Replies: 6
Views: 3655

PostForum: Work in Progress   Posted: Thu Apr 01, 2004 11:26 pm   Subject: Need some help with anatomy
thanks for the crit szabel. I see how my leg is especially off. Your points are well taken.

I've been doing some sketches again, and an hour ago, I started reading loomis' book on figure drawing f ...
  Topic: Need some help with anatomy
Wiked Ewok

Replies: 6
Views: 3655

PostForum: Work in Progress   Posted: Mon Mar 29, 2004 12:09 am   Subject: Need some help with anatomy
Hey, I want to try to get down my anatomy real well in the next few months. I've taken some figure drawing classes, but I still can't generate good poses/anatomy without some reference. So I'm hoping ...
  Topic: Game concepts (BACK ONLINE)
Wiked Ewok

Replies: 30
Views: 28402

PostForum: Gallery/Finished Work   Posted: Sat Mar 27, 2004 1:27 pm   Subject: Game concepts (BACK ONLINE)
Nice. That underwater one especially!
  Topic: Before the war - ed4 - Unicorn
Wiked Ewok

Replies: 1
Views: 1498

PostForum: Work in Progress   Posted: Fri Feb 20, 2004 12:05 pm   Subject: Before the war - ed4 - Unicorn
Nice! I love the colors and lighting here, but there's something odd about the unicorn. For one thing, I think its neck is too circular, horses have depth to their necks. Another thing is the head doe ...
  Topic: WIP "Ascent of the dragon"
Wiked Ewok

Replies: 7
Views: 3536

PostForum: Work in Progress   Posted: Wed Feb 18, 2004 12:28 am   Subject: WIP "Ascent of the dragon"
here's a little work on it. You guys were right on both, the smoke needed some work and the wings really was drastically small( now that I've scaled it I can really notice what a difference it makes ) ...
  Topic: WIP "Ascent of the dragon"
Wiked Ewok

Replies: 7
Views: 3536

PostForum: Work in Progress   Posted: Tue Feb 17, 2004 12:58 pm   Subject: WIP "Ascent of the dragon"
Hey there,

I haven't done much recently except browse these forums. I had some spare time last week and I just wanted to get crits on this and see where I could take it. Thanks.

http://www.mojo9 ...
  Topic: HULK SMASH
Wiked Ewok

Replies: 25
Views: 11873

PostForum: Random Musings   Posted: Sun Nov 16, 2003 2:04 am   Subject: HULK SMASH
Maybe, funny you should mention it because I just watched it again an hour ago. Watch matrix revolutions again. It's not that bad the second time around:P When I first watched it, I disliked the endin ...
  Topic: Shadowlands (mild nudity/cybernetic booty shot)
Wiked Ewok

Replies: 11
Views: 6076

PostForum: Gallery/Finished Work   Posted: Thu Aug 21, 2003 8:51 pm   Subject: Shadowlands (mild nudity/cybernetic booty shot)
Nice use of colors. As nocturnal said, I'm also wondering why you blurred the rocket like that. Does it have to do with depth focusing or motion? Seems like if you wanted to make it so it seemed reall ...
  Topic: unpleasant face. (really ugly)
Wiked Ewok

Replies: 6
Views: 3456

PostForum: Gallery/Finished Work   Posted: Wed Aug 13, 2003 3:51 pm   Subject: unpleasant face. (really ugly)
reminds me of steven tyler Very Happy
  Topic: HULK SMASH
Wiked Ewok

Replies: 25
Views: 11873

PostForum: Random Musings   Posted: Wed Aug 13, 2003 12:21 pm   Subject: HULK SMASH
Whatever you make of equilibriums plot, you cant call it a matrix ripoff, the gun fights kicked ass and did something new and exciting. In terms of action i think its no more derivative than the matri ...
  Topic: Space Mech
Wiked Ewok

Replies: 9
Views: 3247

PostForum: Work in Progress   Posted: Sun Apr 13, 2003 10:07 pm   Subject: Space Mech
Matthew - Thanks, yea my friend says the shield looks too small too, and since it is gundam inspired, I have enlarged it a bit.

Cw/Ritaku - I ended up cheating with the shield rendering by making a ...
  Topic: Space Mech
Wiked Ewok

Replies: 9
Views: 3247

PostForum: Work in Progress   Posted: Sat Apr 12, 2003 6:49 pm   Subject: Space Mech
Not sure how to do the shield...

http://www.gryfter.net/~wickedewok/Podwars/mecha1.jpg
  Topic: Would anyone be interested in doing game art?
Wiked Ewok

Replies: 5
Views: 2448

PostForum: Random Musings   Posted: Sun Apr 06, 2003 1:41 pm   Subject: Would anyone be interested in doing game art?
Hey Matt,

I'm sorta looking for a 3D artist more than anything else, and I assume 3D artists know how to texture the models that they make already. But you do have some nice work on site. I'll let ...
  Topic: Would anyone be interested in doing game art?
Wiked Ewok

Replies: 5
Views: 2448

PostForum: Random Musings   Posted: Sat Apr 05, 2003 6:53 pm   Subject: Would anyone be interested in doing game art?
Just wondering if anyone here is looking for a game project to add to their portfolio. I'm currently working on a 2D top down view game called Podwars, and we're in need of some art content now. I've ...
  Topic: Some new stuff
Wiked Ewok

Replies: 3
Views: 1680

PostForum: Gallery/Finished Work   Posted: Sun Feb 23, 2003 10:46 pm   Subject: Some new stuff
Here's a 3D model of a ship. It's not low polycount since my game will be using sprites. And that's not a quake texture..I just used the Symbols font and was looking for a cool logo, and unconciously ...
 
Page 1 of 8 Goto page 1, 2, 3, 4, 5, 6, 7, 8  Next
All times are GMT - 8 Hours
Jump to:  




Powered by phpBB © 2005 phpBB Group