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  Topic: Fanart-ish - Legend of Zelda (update 12/09)
Nendil

Replies: 15
Views: 6826

PostForum: Work in Progress   Posted: Fri Dec 12, 2003 5:42 pm   Subject: Fanart-ish - Legend of Zelda (update 12/09)
Thanks for your advice, I'll keep it in mind. I might focus on detailing the other parts first though, because I already spent soo long molding the faces that I might go a little loony. =D Nonethele ...
  Topic: Help me get it to 100% photo-real
Nendil

Replies: 13
Views: 5547

PostForum: Work in Progress   Posted: Fri Dec 12, 2003 10:18 am   Subject: Help me get it to 100% photo-real
::ponders...:: Oh! I know what seems weird about the clothing - it's not picking up color from the surrounding surfaces. The very white collar, especially, would probably have some skin tone and tha ...
  Topic: Fanart-ish - Legend of Zelda (update 12/09)
Nendil

Replies: 15
Views: 6826

PostForum: Work in Progress   Posted: Thu Dec 11, 2003 5:57 pm   Subject: Fanart-ish - Legend of Zelda (update 12/09)
I would just like to point out that Link does have a big nose.

[url=http://www.liuart.com/misc/screenshot17.jpg]See lookit!

Any suggestions on how I can make him look younger though?
  Topic: Fanart-ish - Legend of Zelda (update 12/09)
Nendil

Replies: 15
Views: 6826

PostForum: Work in Progress   Posted: Tue Dec 09, 2003 3:17 pm   Subject: Fanart-ish - Legend of Zelda (update 12/09)
Working on the hair. Link's is pretty much good, but I have some trouble getting the color on Zelda to look like a realistic blond.

http://www.liuart.com/journal/realistic11.jpg

Back to pretend ...
  Topic: Fanart-ish - Legend of Zelda (update 12/09)
Nendil

Replies: 15
Views: 6826

PostForum: Work in Progress   Posted: Mon Nov 17, 2003 3:00 am   Subject: Fanart-ish - Legend of Zelda (update 12/09)
Thank you--of course I will be detailing the hair further. Right now, nothing is finished except the faces, and even those will be subject to tweaking. I'm a big perfectionist, so expect a lot more ...
  Topic: Blimp!
Nendil

Replies: 6
Views: 2829

PostForum: Gallery/Finished Work   Posted: Sat Nov 15, 2003 8:24 pm   Subject: Blimp!
Hmm... come to think of it, it reminds me of Titan AE too and I haven't even seen it Very Happy

I understand about the clouds, I do tend to lose patience when I work on backgrounds. The clouds in the fr ...
  Topic: Blimp!
Nendil

Replies: 6
Views: 2829

PostForum: Gallery/Finished Work   Posted: Fri Nov 14, 2003 11:29 pm   Subject: Blimp!
Well, actually, it's a zeppelin, but I just like saying blimp.

http://www.liuart.com/journal/fivee.jpg

This is an illustration for a space western-themed role-playing game. The original artist ...
  Topic: Fanart-ish - Legend of Zelda (update 12/09)
Nendil

Replies: 15
Views: 6826

PostForum: Work in Progress   Posted: Sun Nov 09, 2003 1:32 pm   Subject: Fanart-ish - Legend of Zelda (update 12/09)
Weird, it's showing up on my side...

Try clicking [url=http://www.liuart.com/journal/realistic9.jpg]here
  Topic: Fanart-ish - Legend of Zelda (update 12/09)
Nendil

Replies: 15
Views: 6826

PostForum: Work in Progress   Posted: Sun Nov 09, 2003 11:22 am   Subject: Fanart-ish - Legend of Zelda (update 12/09)
Ah, I see... it seems the problem was that contrast was too low--not on the faces, but on everything else! No wonder, since I hadn't done any detail work anywhere else. Check this update - I did try ...
  Topic: Fanart-ish - Legend of Zelda (update 12/09)
Nendil

Replies: 15
Views: 6826

PostForum: Work in Progress   Posted: Sat Nov 08, 2003 8:38 pm   Subject: Fanart-ish - Legend of Zelda (update 12/09)
Thanks very much for the replies. As I figured, what I need practice in is just drawing people in general. I'm not sure about upping the contrast though--I think I've already done that a lot, especi ...
  Topic: Cyborg Jedi - UPDATE 11/16 Almost complete
Nendil

Replies: 36
Views: 9000

PostForum: Work in Progress   Posted: Wed Nov 05, 2003 9:06 pm   Subject: Cyborg Jedi - UPDATE 11/16 Almost complete
Hi -

I have to say at first I really had trouble figuring out the pose too. I think, the problem I had was that, when looking at a figure, I tend to orient myself by seeking out a head. But in th ...
  Topic: Vietnam Crew
Nendil

Replies: 7
Views: 2121

PostForum: Work in Progress   Posted: Wed Nov 05, 2003 1:11 am   Subject: Vietnam Crew
Hi,

I did my first painting containing grass not too long ago, so it's still pretty fresh in my mind. Hope I can give a few tips that are helpful...

I wouldn't say this grass sucks, it's just n ...
  Topic: Fanart-ish - Legend of Zelda (update 12/09)
Nendil

Replies: 15
Views: 6826

PostForum: Work in Progress   Posted: Tue Nov 04, 2003 1:20 am   Subject: Fanart-ish - Legend of Zelda (update 12/09)
Um... this informal piece came about after I watched the Final Fantasy 7: Advent Children trailer. I was very impressed with its CG work, and I just wanted to try my hand at rendering my own favorite ...
  Topic: Forest haven
Nendil

Replies: 3
Views: 2001

PostForum: Gallery/Finished Work   Posted: Sun Sep 14, 2003 12:25 pm   Subject: Forest haven
Thank you for your comments. I was actually hoping to pull off a more photorealistic piece, but it turned out this way because of time and skill constraints. I guess it will just be my "style". :wi ...
  Topic: Forest haven
Nendil

Replies: 3
Views: 2001

PostForum: Gallery/Finished Work   Posted: Fri Sep 12, 2003 1:03 pm   Subject: Forest haven
Hello, new here. This forum's inspired me to take my digital art more seriously, so here is one of my first "serious" attempts (especially at a background). It was a bit rushed because I had to meet ...
 
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